My name is Bowen Rhys Mahan, and I am a Technical Animator and Concept artist from Chatsworth, Georgia.
I have experience in several programs from Maya to the Adobe Suite to Zbrush. I have plenty of experience with rigging, 3d modeling for both character and props, textures and rigging for characters and props. I have experience working in teams and being able to adapt on the fly whenever problems come up. For example, when working on Wallabeast, when modeling and rigging the Robot character I have had to overcome unique challenges when it comes to making the character not only animate well but do things that the director wanted it to do. For this I had to not only work with new tools that ended resulted in a fantastic final product, but I have also made a dual-rig system that will allow for standard animation and more exaggerated cartoon animations. A similar issue came up with Pixipals for textures as due to a mishap with the UV layering on the Rig not being sorted, my initial textures had to be redone is a very quick and timely manner to reach the deadline to great results.
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