Available to hire
Hi, I’m John Ray, a game art and design enthusiast with a BS in Games and Simulations Arts and Sciences from Rensselaer Polytechnic Institute. I focus on 3D modeling, animation, and cross-disciplinary collaboration to bring interactive experiences to life.
Currently, I’m working as an Art Lead on indie game projects, leading 3D character animation, Modelling, and Rigging pipelines; I enjoy learning new tools and working with diverse teams to craft engaging stories and visuals.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Advanced
Work Experience
Art Lead and 3D Generalist at GlassWork Games
June 1, 2025 - PresentArt lead and 3D generalist for indie team; hard surface modeling, animation, and rigging for their debut game Arcadia; collaborated with remote team; created shotlists and animation breakdowns for cinematic cutscenes; communicated needs and feedback clearly.
Game Play Tester at Entropy: Zero (Entropy: Zero 2 Team)
August 1, 2022 - PresentTested and provided feedback on gameplay for the sequel to the widely known Half-Life 2 mod Entropy: Zero; contributed bug reports and gameplay feedback to help refine mechanics and balance.
Venture Scout at Antos Capital
May 1, 2021 - August 1, 2021Acted as a tester for various applications, including many new video game experiences; evaluated potential investment opportunities and provided information on new products.
Education
Bachelor of Science at Rensselaer Polytechnic Institute
January 1, 2019 - January 1, 2023Master of Science in Critical Game Design at Rensselaer Polytechnic Institute
December 1, 2021 - May 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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