Available to hire
I’m Jomarie A. Gesmundo, a detail-oriented and passionate game developer with a strong foundation in programming gameplay mechanics, enemy AI, and collaboration in studio environments using agile methodologies. I thrive on turning challenging design goals into solid, playable experiences. My focus is on clean code, robust gameplay systems, and delivering engaging player experiences.
I’m eager to leverage my skills in C#, C++, and Unity to enhance mobile game development projects for Android, contribute effectively in team environments, and continuously grow as a developer through hands-on collaboration and iteration.
Skills
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Work Experience
Game Programmer (Intern) at Pixel Fusion Academy (PFA)
February 1, 2026 - June 1, 2026Programmed and implemented complex enemy AI and behavior patterns for a 2D platformer, enhancing gameplay engagement and player satisfaction. Collaborated within a professional studio environment to integrate gameplay mechanics, achieving smooth game performance aimed at exceeding client expectation. Debugged and optimized C# code, leading to a reduction in bug reports by ~25% and improved overall game performance.
Education
Bachelor of Science in Entertainment and Multimedia Computing – Major in Game Development at Bicol State College of Applied Sciences and Technology
January 11, 2030 - January 1, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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