Animator with many years of experience in the TV and Video Games industries. I started out primarily as a 3D character animator and slowly accumulated rigging experience overtime. Maya and Blender are my primary tools for animation, with rigging and animation in Blender being my main tool for freelance projects. I am also well-versed in drawing with a keen interest in Illustration/Character design, as well as 2D Animation in Clip Studio Paint. I have dabbled in VR integration in Unreal Engine and have recently taken a keen interest in writing and creating stories.

Jonathan Calachan

Animator with many years of experience in the TV and Video Games industries. I started out primarily as a 3D character animator and slowly accumulated rigging experience overtime. Maya and Blender are my primary tools for animation, with rigging and animation in Blender being my main tool for freelance projects. I am also well-versed in drawing with a keen interest in Illustration/Character design, as well as 2D Animation in Clip Studio Paint. I have dabbled in VR integration in Unreal Engine and have recently taken a keen interest in writing and creating stories.

Available to hire

Animator with many years of experience in the TV and Video Games industries.

I started out primarily as a 3D character animator and slowly accumulated rigging experience overtime. Maya and Blender are my primary tools for animation, with rigging and animation in Blender being my main tool for freelance projects.

I am also well-versed in drawing with a keen interest in Illustration/Character design, as well as 2D Animation in Clip Studio Paint. I have dabbled in VR integration in Unreal Engine and have recently taken a keen interest in writing and creating stories.

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Language

English
Fluent
Tagalog
Intermediate

Work Experience

Freelance Character Rigger and Animator at Dim Sum Games Singapore
February 1, 2025 - February 1, 2026
Freelance character rigging and animation for mobile game Tiny Tactics Go!, rigging and animating a majority of the game’s character roster (approx. 25).
Principal Character Rigger & Animator at Affyn Singapore
January 1, 2023 - October 1, 2024
Principal character rigging and animation for company projects, with emphasis on creature rigging & animation : - Buddy Arena (mobile game) - Nexus World (unreleased)
2D & 3D Animator at Crave FX Singapore
March 1, 2019 - May 1, 2021
Animator for a wide range of client projects including promotional ads (McDonald's, Starbucks, Shake Shack, OCBC), Gaming Jackpot casino animations, architectural visualizations, and Singapore Tourism Board Merli & Friends online series.
VR Game Animator at Vivid 3 Productions Singapore
June 1, 2018 - December 1, 2018
Responsible for checking animations integration in Unity; R&D for particle FX in Maya; assisted lead animators; contributed to VR walkthrough assets.
3D Animator at Tiny Island Productions Singapore
February 1, 2017 - September 1, 2017
3D animation work for Boonie Bears (1 Episode) and Tasty Tales of the Food Trucks (2 Episodes)

Education

NITEC in Digital Animation at ITE College Central MacPherson, Singapore
January 1, 2009 - January 1, 2010
Diploma in Digital Media Design (Animation) at Nanyang Polytechnic, Singapore
March 1, 2013 - March 1, 2016

Qualifications

Diploma in Digital Media Design (Animation)
March 1, 2013 - March 1, 2016

Industry Experience

Gaming, Media & Entertainment, Professional Services
    Tiny Tactics Go! Mobile Game - Lobby Animations
    Lobby Character Animations for a mobile game called Tiny Tactics Go! These were 4 out of 25 characters I rigged and animated in Blender. For each character, the Lobby, Idle, Attack & Movement animations (and more) were all animated by me.
    McDonald's Choco Banana Pie TV Advertisement
    Company: CraveFX Client: McDonald's Year: 2019 Part of a promo advertisement for a limited-time offering of a McDonald's dessert. This was animated in 12 fps to give it the posterized feel. animator