I am an illustrator and senior lecturer working in both digital and traditional media with a love for visual storytelling. My art has been used in graphic novels, video games, magazines and public artworks. I work to empower communities by co-creating artwork and digital experiences that tell their stories.
My work has been published by Nintendo Co., The Pokémon Company, Artist and Illustrator Magazine, Self Made Hero, ComiXology, Comix Central, Comic Haus, Wandsworth Council, and many other smaller clients. I have exhibited at Leighton House, the Electric Medway Festival, the Being Human Festival and the Rochester Art Gallery. I’ve been resident artist at the Central School of Ballet in London, and the Milwaukee Art Museum.
My artwork ranges from digital painting to linear illustration, to 2D animation, and includes elements of graphic design. I work primarily using Adobe Creative Suite to publish work on digital platforms, in print, and in experimental forms such as augmented reality.
My teaching is centred in hands on demonstration of core creative principles of 2D art with a focus on games and illustration. I create learning activities and resources for students using industry standard software to deliver fundamental and advanced concepts. Additionally, I have responsibility for research where I lead projects creating new knowledge in co-creation and video games.
Currently, I am a Senior Lecturer in Character Design and Concept Art at Ravensbourne University while I continue to take commissions for illustration and animation projects.
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