Available to hire
I’m a Houdini FX Artist/ generalist. My main skill sets include procedural FX made with Houdini, and investigating the latest Houdini to unreal engine workflows for Realtime rendering.
In a recent portfolio project of mine, I was challenged to create a procedural plant growth system. Constructing a digital ecosystem with time instancing of many plants. The payoff was when 80 level wrote an article about the piece (Website not available. Sign in: https://www.twine.net/signup
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