I’m the CEO and founder of CGHERO, a platform built to give clients seamless access to top 3D, Animation and VFX talent from around the world. Behind the platform is a large global community of freelancers and work-for-hire studios, enabling brands to co-create and deliver impactful 3D production.

Jonathan Lloyd

I’m the CEO and founder of CGHERO, a platform built to give clients seamless access to top 3D, Animation and VFX talent from around the world. Behind the platform is a large global community of freelancers and work-for-hire studios, enabling brands to co-create and deliver impactful 3D production.

Available to hire

I’m the CEO and founder of CGHERO, a platform built to give clients seamless access to top 3D, Animation and VFX talent from around the world. Behind the platform is a large global community of freelancers and work-for-hire studios, enabling brands to co-create and deliver impactful 3D production.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Create Growth Programme at Innovate UK (DCMS Create Growth Programme)
September 1, 2024 - March 1, 2025
Received Innovate UK funding in collaboration with the Department for Culture, Media and Sport (DCMS) to accelerate CGHERO platform development and core capabilities, while increasing company visibility with UK and international investors.
NVIDIA Inception Program for Startups at NVIDIA
November 1, 2023 - Present
Works as an NVIDIA Inception Partner building within the NVIDIA Omniverse ecosystem. CGHERO supports commercial projects across OpenUSD pipelines, SimReady asset development, synthetic data creation for digital twins, robotics simulation using NVIDIA Isaac Sim, and other advanced real-time 3D and AI applications.
Epic Games MegaGrant Recipient (initiative led by CGHERO) at Epic Games
January 1, 2021 - Present
Selected for an Epic Games MegaGrant to build and grow a global community of Unreal Engine freelancers. Developed marketplace starter environments as practical sandboxes and modular building blocks to accelerate Unreal Engine adoption across multiple industries, including virtual production, simulation, architecture visualization, and game development.
Founder & CEO at CG Hero Ltd
July 1, 2016 - Present
Founded CGHERO to build an open, collaborative 3D industry by helping clients access exceptional global creative talent. CGHERO hosts a large community of freelancers and work-for-hire studios, supporting collaborative 3D projects across industries, with notable clients including Epic Games, NVIDIA, Disney, Netflix, LG, and the NHS. Leads platform growth and strategic partnerships supporting real-time 3D and AI/Omniverse, Unreal Engine talent initiatives, and digital pipeline development.
VP Product Development - PixelSquid at TurboSquid (PixelSquid)
July 1, 2014 - November 1, 2015
Held VP Product Development responsibility for PixelSquid, contributing to product development and experience for accessing 3D assets and marketplace functionality.
VP Marketing at TurboSquid
March 1, 2011 - June 1, 2011
Led marketing activities supporting product and marketplace growth in the early period after joining.
VP Strategic Development at TurboSquid
March 1, 2011 - June 1, 2016
Joined TurboSquid to help advance the company mission of enabling customers to access a vast library of 3D assets created by a large community of creators. Focused on strategic development for marketplace growth and creator/customer value.
Technical Director at makeurmove
July 1, 2010 - January 1, 2011
Responsible for overhauling the site codebase, backend CMS, and database architecture to meet scalability requirements of the platform.
T2 Productions Global Scholarship (Scholar) at Ewing Marion Kauffman Foundation
March 1, 2009 - June 1, 2009
Completed a global scholarship placement at T2 Productions, a nationally recognised motion design and visual FX company. Shadowed departments involved in editorial, finishing, design, animation and VFX, and gained insight into studio operations and workflows.
Global Entrepreneur Scholar at NCGE (Ewing Marion Kauffman Foundation programme)
June 1, 2008 - June 1, 2009
Participated in a UK/US entrepreneurship programme for selected graduate entrepreneurs. Received training and support in the UK, then full-time experience at the Kauffman Foundation focused on venture creation from US institutions and entrepreneurial exposure at innovative companies.
Co-founder & Managing Director at Falling Pixel Ltd
August 1, 2006 - March 1, 2011
Co-founded Falling Pixel and served as managing director and lead developer. Grew the company into one of the world’s leading online marketplaces for the sale of 3D content. Later oversaw the acquisition of Falling Pixel by TurboSquid.

Education

BTEC Music Technology at Coleg Llandrillo
September 1, 2002 - June 30, 2005
Grade: Double Distinction
BSc Hons Computer Animation at University of Portfolio
September 1, 2005 - June 30, 2008
Grade: First Class with Honours
Bachelor’s Degree, Computer Animation at University of Portsmouth
January 1, 2005 - January 1, 2008
Associate’s Degree, Music Technology at Coleg Llandrillo, Grwp Llandrillo-Menai
January 1, 2002 - January 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services