Hi, I’m Jorge Reinoso. I’m a Tech Lead with 8+ years in game development, VR simulation, and interactive experiences. I specialize in multi-layer networking, real-time performance optimization, and scalable system architecture.

Jorge Reinoso

Hi, I’m Jorge Reinoso. I’m a Tech Lead with 8+ years in game development, VR simulation, and interactive experiences. I specialize in multi-layer networking, real-time performance optimization, and scalable system architecture.

Available to hire

Hi, I’m Jorge Reinoso. I’m a Tech Lead with 8+ years in game development, VR simulation, and interactive experiences.

I specialize in multi-layer networking, real-time performance optimization, and scalable system architecture.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent
Spanish; Castilian
Fluent
French
Advanced
Japanese
Beginner

Work Experience

Tech Lead at GreenSky Games
July 1, 2023 - Present
Directed the development of ChronoStrike, a VR shooter with single-player and co-op modes, leading a team of six developers. Focused on real-time performance, workflow automation, and multiplayer synchronization to ensure a seamless experience across all modes.
Tech Lead at SketchBox
July 1, 2023 - October 22, 2025
Led a team of five developers across three VR training simulators spanning Air Force operations, industrial furnaces safety, rail crossings, and boat inspections. Focused on real-time collaboration, scalable infrastructure, and performance optimization to enhance training efficiency across industries. Achievements include a shared codebase for checklists and multiplayer, instructor-session control, and replay tools; 72 FPS target with Quest 2 optimization.
Software Engineer at Foundry 45
December 1, 2020 - October 22, 2025
Developed procedures for VR training simulations for light rail systems and micro-biology labs, focusing on procedural accuracy, instructional design, and multilingual accessibility. Achievements: two VR simulators covering 10 industry-specific procedures; interactive tutorials and assessments; localization supporting 5+ languages.
Software Engineer at RampEx Inc
January 1, 2019 - October 22, 2025
AI-driven VR training and web training simulator with speech recognition, enabling interactive role-play scenarios and realistic NPC dialogues for immersive training. Achievements: reduced AI dialogue response latency by 35%; cut data retrieval time by 40% by implementing web APIs for authentication, content management, and tracking.

Education

B.S. in Electrical Engineering at Universidad Rafael Urdaneta
August 1, 2015 - October 22, 2025

Qualifications

B.S. in Electrical Engineering
August 1, 2015 - October 22, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services