Next availability:
January 30, 2026
Concept artist and illustrator with 7+ years of experience in the games industry, specializing in character design, world-building, and visual development. My style is highly versatile—I can shift from detailed, cinematic artwork to warm, expressive visuals suited for children’s books. I bring strong storytelling skills to both fantasy worlds and kid-friendly narratives. Recent work includes three years of illustrations for Flesh and Blood with Legend Story Studios. Open to freelance projects in illustration, concept art, and children’s book development.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Language
Work Experience
Senior illustrator at Watermark Creative
March 10, 2022 - PresentGathered information from various content channels and used data to create illustrations that supported company goals and products.
Illustrator / Concept Artist at Watermark Creative
January 1, 2009 - January 1, 2019Designed TCG art, game illustration and concept art; contributed to film visual development; designed microtransaction props such as armor sets, weapons and portals; created monsters and game character portraits; produced book covers, editorial illustrations and advertising campaigns; gathered information from content channels to create illustrations aligned with company goals.
Illustrator / Concept Artist at Grinding Gear Games
May 1, 2019 - February 1, 2022Created concept art and illustrations for Path of Exile and related assets; designed in-game props for microtransactions, armor sets, weapons and portals; developed monsters and character portraits; contributed to game visual development and asset design.
Illustrator / Concept Artist at Watermark Creative
March 1, 2022 - PresentContinuing concept art and illustration work for clients, including TCG art, game illustration and concept development; experience in film visual development and character design.
Senior Illustrator/Concept Artist at Watermark Creative
March 1, 2022 - PresentSenior illustrator and concept artist producing concept art, game visuals, and film development assets; designing Path of Exile-related assets, microtransaction props (armor sets, weapons, portals), monsters, and character portraits; translating content and data into illustrations aligned with company goals.
Illustrator/Concept Artist at Grinding Gear Games
May 1, 2019 - February 1, 2022Contributed to Path of Exile game assets and visuals, including game illustration and concept development; designed monsters, characters, armor, weapons, portals, and microtransaction props.
Illustrator/Concept Artist at Watermark Creative
January 1, 2009 - January 1, 2019Produced book covers, editorial illustrations, and advertising campaigns; supported diverse illustration projects for clients.
Education
Bachelor of Arts at Auckland University of Technology
February 1, 2001 - November 29, 2003Bachelor of Arts at Auckland University of Technology
January 11, 2030 - January 1, 2003Bachelor of Arts at Auckland University of Technology
January 11, 2030 - January 1, 2003Qualifications
Best Awards Finalist
January 11, 2030 - December 4, 2025IA Illustration Awards Gold in Editorial
January 11, 2030 - December 4, 2025IA Illustration Awards Gold in Advertising
January 11, 2030 - December 4, 2025Chromacon Best Illustration Awards
January 11, 2030 - December 4, 2025Best Awards Purple Award
January 11, 2030 - December 4, 20253 x 3 International Illustration Awards Merit
January 11, 2030 - December 4, 20253 x 3 International Illustration Awards Honorable Mention
January 11, 2030 - December 4, 2025Silver Spectrum Fantastic Art Award
January 11, 2030 - December 4, 2025Illustrator’s Awards (AUS/NZ) Highly Commended
January 11, 2030 - December 4, 2025Industry Experience
Professional Services, Gaming, Media & Entertainment
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