Hi there! I’m an Animator with over 5+ years of experience in game development, based in Madison, WI. My toolkit includes: Maya, Motion Builder, and Unreal Engine to craft 3d cinematics and combat animations. Let’s create something amazing together!

JosephineArey

Hi there! I’m an Animator with over 5+ years of experience in game development, based in Madison, WI. My toolkit includes: Maya, Motion Builder, and Unreal Engine to craft 3d cinematics and combat animations. Let’s create something amazing together!

Available to hire

Hi there! I’m an Animator with over 5+ years of experience in game development, based in Madison, WI. My toolkit includes: Maya, Motion Builder, and Unreal Engine to craft 3d cinematics and combat animations. Let’s create something amazing together!

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Language

Work Experience

Add your work experience history here.

Education

Assosciates of Animation and Concept Art at Madison Area Technical College
January 1, 2012 - January 1, 2016

Qualifications

3d Animator
September 23, 2024 - September 23, 2024
Animation Freelance
September 23, 2024 - September 23, 2024

Industry Experience

Gaming, Other
    paper New World: Aeternum

    Created hand-keyed combat animations for boss creatures and primary AI enemies.
    Animated motion-captured cutscenes to improve performance quality, including
    scenes featuring the game’s main villains. Developed the pipelines for both in-game cinematics, and generating VO facial animations. Created and maintained up-to-date documentation for processes, onboarding, and additional guides.

    paper New World: Rise of the Angry Earth

    Created hand-keyed combat animations for boss creatures and primary AI enemies.
    Animated motion-captured cutscenes to improve performance quality, including
    scenes featuring the game’s main villains. Developed the pipelines for both in-game cinematics, and generating VO facial animations. Created and maintained up-to-date documentation for processes, onboarding, and additional guides.

    paper New World: Brimstone Sands

    Created hand-keyed combat animations for boss creatures and primary AI enemies.

    paper The Lord of the Rings Adventure Card Game
    paper WWE 2k22

    Cleaning up motion capture data in MotionBuilder and
    handled cutscene cameras.

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