Hi there! I’m an Animator with over 5+ years of experience in game development, based in Madison, WI. My toolkit includes: Maya, Motion Builder, and Unreal Engine to craft 3d cinematics and combat animations. Let’s create something amazing together!
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Created hand-keyed combat animations for boss creatures and primary AI enemies.
Animated motion-captured cutscenes to improve performance quality, including
scenes featuring the game’s main villains. Developed the pipelines for both in-game cinematics, and generating VO facial animations. Created and maintained up-to-date documentation for processes, onboarding, and additional guides.
Created hand-keyed combat animations for boss creatures and primary AI enemies.
Animated motion-captured cutscenes to improve performance quality, including
scenes featuring the game’s main villains. Developed the pipelines for both in-game cinematics, and generating VO facial animations. Created and maintained up-to-date documentation for processes, onboarding, and additional guides.
Created hand-keyed combat animations for boss creatures and primary AI enemies.
Cleaning up motion capture data in MotionBuilder and
handled cutscene cameras.
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