Hi, I’m Joshua Alport — a composer, audio designer, and sonic branding expert with over ten years of professional experience. I’ve built a career creating music, SFX, and immersive soundscapes for games, film, and brand campaigns, always aiming to add an extra layer of narrative and emotion through sound. I enjoy collaborating with animators and studios to craft audio that strengthens audience connection and leaves a lasting impact.

Joshua Alport

Hi, I’m Joshua Alport — a composer, audio designer, and sonic branding expert with over ten years of professional experience. I’ve built a career creating music, SFX, and immersive soundscapes for games, film, and brand campaigns, always aiming to add an extra layer of narrative and emotion through sound. I enjoy collaborating with animators and studios to craft audio that strengthens audience connection and leaves a lasting impact.

Available to hire

Hi, I’m Joshua Alport — a composer, audio designer, and sonic branding expert with over ten years of professional experience. I’ve built a career creating music, SFX, and immersive soundscapes for games, film, and brand campaigns, always aiming to add an extra layer of narrative and emotion through sound. I enjoy collaborating with animators and studios to craft audio that strengthens audience connection and leaves a lasting impact.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Music Composer / Sound Designer at Alport Sound
January 1, 2014 - Present
Based in Manchester, sole sound designer providing original music, SFX and sonic branding; operates from a house boat studio.
Sound Engineer / Music Producer at Blueprint Gaming
January 1, 2021 - September 30, 2025
Sole music producer and sound designer for land-based and digital casino games, including Fishing Frenzy, Rick and Morty, The Goonies, King Kong Cash.
Audio Designer at IGT
January 1, 2021 - September 30, 2025
Created music and SFX for IGT games; sole sound designer on titles such as Elephant King, Prize Potions, Ghost Busters, Candy Match.
Music Composer / Sound Designer at On a house boat music studio
January 1, 2016 - September 30, 2025
Self-directed projects creating original music and SFX for various freelance clients.
Sound Engineer / Music Producer at Blueprint Gaming
January 1, 2021 - September 30, 2025
Sole music producer and sound designer for dozens of land-based and digital casino games, including Fishing Frenzy, Rick and Morty, The Goonies, and King Kong Cash.
Audio Designer at IGT
January 1, 2021 - September 30, 2025
Audio designer for IGT Manchester, creating music and SFX assets to support game narratives and branding.
Founder / Lead Sound Designer at Alport Sound
January 1, 2014 - Present
Founder and lead sound designer providing music, SFX, and sonic branding services from a Manchester-based studio.
Music Composer / Sound Designer at On a House Boat Music Studio
January 1, 2014 - December 31, 2016
Created original music and SFX for various freelance projects; collaborated with animators and design studios to build a portfolio; notable work includes a short film ‘Light’ with Make It Move that achieved over 300k views, a Vimeo staff pick, and a National Geographic showcase.
Music Composer / Sound Designer at Joshua Alport Music
January 1, 2017 - December 31, 2021
Freelance music production and sound design for brands and promotions; projects include Adidas Y3 in-store and online promotions; collaborations with ProperMag for RefrigiWear promotions; built a diverse portfolio.
Audio Designer at IGT
January 1, 2017 - December 31, 2021
Created music and SFX for IGT games; collaborated with animators and design teams to craft sonic branding and in-game audio for numerous titles.
Sound Engineer / Music Producer at Blueprint Gaming
January 1, 2017 - December 31, 2021
Sole music producer and sound designer for Blueprint Gaming’s land-based and digital casino games; titles include Fishing Frenzy, Rick and Morty, The Goonies, King Kong Cash; responsible for sound design, composition, and production workflow.

Education

BA in Music Production at UCLAN (FutureWorks Manchester)
January 1, 2012 - January 1, 2015
BA in Music Production at UCLAN (FutureWorks Manchester)
January 1, 2012 - January 1, 2015
Bachelor of Arts in Music Production at University of Central Lancashire (UCLan)
January 1, 2012 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet