Hi, I’m Joshua Alport, a composer, audio designer, and sonic branding expert with over a decade of professional experience creating music and SFX for games, film, and brand projects. I’m driven by adding an extra layer of narrative through sound to deepen audience connection and deliver memorable sonic identities. I run Alport Sound from Manchester, and I’ve served as the sole sound designer for major gaming studios such as IGT and Blueprint Gaming, while also collaborating with animators and design studios on freelance music production and sound design. I love delivering creative, friendly, and effective audio that elevates storytelling.

Joshua Alport

Hi, I’m Joshua Alport, a composer, audio designer, and sonic branding expert with over a decade of professional experience creating music and SFX for games, film, and brand projects. I’m driven by adding an extra layer of narrative through sound to deepen audience connection and deliver memorable sonic identities. I run Alport Sound from Manchester, and I’ve served as the sole sound designer for major gaming studios such as IGT and Blueprint Gaming, while also collaborating with animators and design studios on freelance music production and sound design. I love delivering creative, friendly, and effective audio that elevates storytelling.

Available to hire

Hi, I’m Joshua Alport, a composer, audio designer, and sonic branding expert with over a decade of professional experience creating music and SFX for games, film, and brand projects. I’m driven by adding an extra layer of narrative through sound to deepen audience connection and deliver memorable sonic identities.

I run Alport Sound from Manchester, and I’ve served as the sole sound designer for major gaming studios such as IGT and Blueprint Gaming, while also collaborating with animators and design studios on freelance music production and sound design. I love delivering creative, friendly, and effective audio that elevates storytelling.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Music Composer / Sound Designer at Alport Sound
January 1, 2014 - Present
Based in Manchester, sole sound designer providing original music, SFX and sonic branding; operates from a house boat studio.
Sound Engineer / Music Producer at Blueprint Gaming
January 1, 2021 - September 30, 2025
Sole music producer and sound designer for land-based and digital casino games, including Fishing Frenzy, Rick and Morty, The Goonies, King Kong Cash.
Audio Designer at IGT
January 1, 2021 - September 30, 2025
Created music and SFX for IGT games; sole sound designer on titles such as Elephant King, Prize Potions, Ghost Busters, Candy Match.
Music Composer / Sound Designer at On a house boat music studio
January 1, 2016 - September 30, 2025
Self-directed projects creating original music and SFX for various freelance clients.
Sound Engineer / Music Producer at Blueprint Gaming
January 1, 2021 - September 30, 2025
Sole music producer and sound designer for dozens of land-based and digital casino games, including Fishing Frenzy, Rick and Morty, The Goonies, and King Kong Cash.
Audio Designer at IGT
January 1, 2021 - September 30, 2025
Audio designer for IGT Manchester, creating music and SFX assets to support game narratives and branding.
Founder / Lead Sound Designer at Alport Sound
January 1, 2014 - Present
Founder and lead sound designer providing music, SFX, and sonic branding services from a Manchester-based studio.

Education

BA in Music Production at UCLAN (FutureWorks Manchester)
January 1, 2012 - January 1, 2015
BA in Music Production at UCLAN (FutureWorks Manchester)
January 1, 2012 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet