Hi, I’m Josh Coss, a passionate Game Developer with a strong background in gameplay mechanics, debugging, and optimizing game performance. I specialize in C# programming within Unity’s development environment and enjoy collaborating with cross-functional teams to create engaging and polished games. Problem-solving and attention to detail define my approach, and I love crafting immersive gaming experiences that captivate players.
In addition to coding, I have experience designing dynamic systems and winning programming challenges, which keeps me motivated to push the boundaries of game development. When I’m not programming, I also enjoy being part of creative communities and performing with a comedy group, which helps me keep a balanced and fun outlook on life.
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A Dead Cells-inspired roguelike dungeon crawler set in a decaying hospital. Wake from a mysterious slumber to uncover the secrets of this haunted sanatorium, battling through procedurally generated corridors while collecting power-ups and upgrades.
A resource management game where you race to build a lumber empire and become a billionaire before the environmental devastation you’re causing destroys the planet. Chop down trees, expand your operation, and see if greed can outpace ecological collapse in this award-winning game from the Games Job Fair Spring 2023 Unity Programming Challenge.
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