I am a passionate and experienced software engineer with over 8 years of experience in game and XR/mobile development. My background includes designing, programming, and optimizing interactive applications across XR, PC, and mobile platforms. With an immense love for video games, I have honed my ability to create high-quality, immersive experiences that engage users and push the boundaries of technology. I bring a strong understanding of game development tools and workflows and am eager to apply my expertise to contribute a high standard of game design and development to your company.

Joshua A. Williams

I am a passionate and experienced software engineer with over 8 years of experience in game and XR/mobile development. My background includes designing, programming, and optimizing interactive applications across XR, PC, and mobile platforms. With an immense love for video games, I have honed my ability to create high-quality, immersive experiences that engage users and push the boundaries of technology. I bring a strong understanding of game development tools and workflows and am eager to apply my expertise to contribute a high standard of game design and development to your company.

Available to hire

I am a passionate and experienced software engineer with over 8 years of experience in game and XR/mobile development. My background includes designing, programming, and optimizing interactive applications across XR, PC, and mobile platforms. With an immense love for video games, I have honed my ability to create high-quality, immersive experiences that engage users and push the boundaries of technology. I bring a strong understanding of game development tools and workflows and am eager to apply my expertise to contribute a high standard of game design and development to your company.

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Experience Level

Expert
Expert
Expert

Language

English
Fluent
Swedish
Beginner
Spanish; Castilian
Beginner

Work Experience

Senior Software Engineer at BehaVR / RealizedCare
August 1, 2021 - Present
Designed, developed, debugged and implemented engaging gameplay features and core mechanics for multiple apps using Unity and C#. Led the development of interactive features, optimizing game performance, and ensuring a high standard of code quality across various platforms.
Senior Software Engineer & Content Developer at VRgluv
February 1, 2020 - June 1, 2021
Developed and optimized interactive gameplay systems for commercial and military applications, using Unity and Unreal, utilizing C#, C++, and TypeScript. Collaborated with a diverse team to implement game mechanics and interactive elements, ensuring smooth user experiences across all platforms.
Software Engineer at Educational Resources, University of Georgia
June 1, 2017 - January 1, 2020
Developed and optimized educational games and interactive simulations using Unity, enhancing educational content and making learning more engaging for students. Worked with a cross-disciplinary team to create gamified, scientifically accurate training simulations.

Education

Bachelor of Science in Computer Game Design and Development at Kennesaw State University
August 1, 2014 - May 1, 2017
Minor in Software Engineering at Kennesaw State University
August 1, 2014 - May 1, 2017
Minor in Computer Science at Kennesaw State University
August 1, 2014 - May 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Healthcare

Experience Level

Expert
Expert
Expert