Josh Gorman
A technical leader with over a decade of experience based in Perth, WA. I have directed the technical development and operational lifecycle of world-class maritime simulation systems.
About
A technical leader with over a decade of experience based in Perth, WA. I have directed the technical development and operational lifecycle of world-class maritime simulation systems. In this top-level leadership role, I spearheaded the architectural and network protocol design of simulation software and physical hardware simulators. I served as the primary technical consultant to upper management and project directors, interfaced directly with clients, and provided expert mentorship to both technical and operations teams. I am a .NET specialist with a proven ability to modernize legacy codebases, introduce impactful methodologies like Kanban, integrate multi-disciplinary teams spanning development and operations, and instil engineering discipline.
I have a passion for learning the newest AI tooling, evolving software development best practices and methodologies, and technology news. I’m always on board to learn a new framework, tool, language, or methodology. I’m looking for a role that will allow me to leverage my existing experience, while exploring a wide variety of new skills.
- 12 years' experience
- Joined November 2025
Industry experience
- Software & Internet
- Media & Entertainment
- Transportation & Logistics
- Professional Services
- Other
- Manufacturing
Work experience· 10 roles
Led technical direction and operational lifecycle of maritime simulation systems. Developed world-class software powering immersive ship and tug-bridge simulators, spanning C#/.NET and VB.NET back-ends, WinForms/WPF UIs, and graphics with OpenSceneGraph and Unity. Introduced Kanban and championed DORA metrics to improve quality and delivery, mentoring staff and driving cross-functional collaboration. Led architectural redesign to consolidate code and reduce total code volume by hundreds of thousands of lines. Redesigned high-volume 6DoF physics communications for scalable, restartable multi-simulator space. Enabled remote pilot access by streaming simulation data to hardware in the field. Delivered features such as engine-management simulation and umbilical-fault scenarios. Integrated legacy systems, authored documentation, and built tools for mooring decisions, off-take operations, and simulation reporting. Worked onsite and remotely, bridging technical and operations teams.
Directed the technical development and operational lifecycle of maritime simulation systems; led architectural and network protocol design; served as the primary technical consultant to management; mentored cross-functional teams; modernised legacy codebases and introduced Kanban; oversaw DevOps, CI/CD (GitLab), and refactoring; developed mooring decision support tools and simulation reporting tools; visual simulations in OpenSceneGraph and Unity; core simulation in C# and VB.NET; hardware interfacing via Beckhoff and Arduinos.
Built Python tools to automate content creation and curation, and to manage Facebook assets, including self-sustaining groups with high engagement. Created an asset network with over four million followers and developed Discord bots to support community engagement.
Education
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