Hi, I’m José Javier Martínez Domínguez, a game designer passionate about game design, animation, and building engaging player experiences. My focus sits at the intersection of systems, balance, and technical design, and I enjoy taking indie concepts from idea to prototyping with a collaborative mindset. I’ve led design work on offline and Roblox-oriented experiences and I’m excited to keep shaping interactive media that tells compelling stories through gameplay.
During school projects and internships at Amber Studio Mexico, I learned design processes from ideation to project selection, created GDDs, built levels, and prototyped experiences. I’ve pitched ideas for new games, designed core mechanics, and collaborated with industry colleagues to bring concept-driven prototypes to life, including a Roblox-focused indie project and a FPS farming/base-builder concept for exploration and learning in classrooms.
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