Passionate 2D Artist with 4+ years of experience designing game-ready assets, icons, and UI for mobile and indie games. Skilled in Photoshop, Clip Studio Paint, and Unity with a strong foundation in color theory, composition, and character design. Adept at creating engaging and stylized visuals that enhance gameplay and user experience.

Jay Owens

Passionate 2D Artist with 4+ years of experience designing game-ready assets, icons, and UI for mobile and indie games. Skilled in Photoshop, Clip Studio Paint, and Unity with a strong foundation in color theory, composition, and character design. Adept at creating engaging and stylized visuals that enhance gameplay and user experience.

Available to hire

Passionate 2D Artist with 4+ years of experience designing game-ready assets, icons, and UI for mobile and indie
games. Skilled in Photoshop, Clip Studio Paint, and Unity with a strong foundation in color theory, composition,
and character design. Adept at creating engaging and stylized visuals that enhance gameplay and user experience.

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Language

English
Fluent

Work Experience

Freelance 3D Artist at Honor Games LLC
April 1, 2019 - November 30, 2019
Modeled characters, props, and environments in Blender and Maya for in-game use. Collaborated with team leads to refine artistic vision and incorporated feedback into iterative asset development. Managed deadlines and project pipelines using Trello and Google Workspace.
Freelance concept artist/3d generalist at Honor Games
April 1, 2019 - November 30, 2019
Created 2D game assets using freehand drawing and Adobe Photoshop. Drew illustrations and concept art for visualization, presentation, and development purposes. Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues. Designed innovative virtual characters, environments, and props.
Indie Game Developer / 2D Artist at Ignitus Studios
July 1, 2020 - Present
Designed game posters, app icons, and in-game assets (characters, UI, icons) for multiple Unity-based games. Created original game iconography including power-ups, currencies, and medals with a stylized aesthetic. Developed and released 2D and 3D games with a focus on visual storytelling and mobile-friendly interfaces. Built and maintained a professional art brand through merchandise, social media, and YouTube devlogs. Completed freelance commissions including character design, environment concept art, and mobile UI/UX.
Indie Game Developer / 2D Artist at Ignitus Studios
July 1, 2020 - Present
Designed game posters, app icons, and in-game assets (characters, UI, icons); created original game iconography including power-ups, currencies, and medals with a stylized aesthetic; developed and released 2D and 3D games with a focus on visual storytelling and mobile-friendly interfaces; built and maintained a professional art brand through merchandise, social media, and YouTube devlogs; completed freelance commissions including character design, environment concept art, and mobile UI/UX.
Artist/ Game Developer at Ignitus Studios
December 1, 2020 - Present
Managed documentation, production schedules, prototyping goals, and communication for client and studio projects. Created 2D game assets using freehand drawing, Adobe Photoshop, and Clip Studio Paint; designed icons, UI elements, game environments, characters, levels, vehicles, layouts, and props. Drew illustrations and concepts for visualization, presentations, and development. Interpreted concept art to develop virtual characters, environments, and props; prepared deliverable specifications and game flow charts to keep projects moving. Integrated 2D assets into Unity and built basic UI such as title screens, pause menus, and character select screens using C#. Ensured typography, composition, layout, and color harmony across print and digital materials. Promoted art online and at exhibitions to increase exposure. Managed project requirements by self-monitoring progress and solving issues promptly.

Education

B.A. at University of Silicon Valley Cogswell
January 1, 2014 - May 31, 2018
M.A. at University of the Silicon Valley Cogswell
January 1, 2019 - December 31, 2020
M.A. in Business, Entrepreneurship, and Innovation at University of the Silicon Valley
January 11, 2030 - December 14, 2025
B.A. in Game Design Art at Cogswell Polytechnical College
January 11, 2030 - December 14, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Non-Profit Organization, Travel & Hospitality, Transportation & Logistics, Retail