Johanna Lambert
I'm Johanna Lambert, a versatile 3D artist and graphic designer specializing in stylized modeling, texturing, and rendering.
About
I’m Johanna Lambert, a versatile 3D artist and graphic designer specializing in stylized modeling, texturing, and rendering. My background blends 3D, graphic design, and technical foundations from software development, enabling me to tackle a wide range of projects with creativity and rigor.
I have initial experience with real-time integration in Unreal Engine and am seeking a fully remote position based in Switzerland within a creative team or studio to continue growing my skills.
- 9 years' experience
- Joined December 2025
Languages
- FrenchFluent
- EnglishFluent
- JapaneseBeginner
- CzechBeginner
Industry experience
- Media & Entertainment
- Software & Internet
- Professional Services
- Education
- Manufacturing
Work experience· 4 roles
Graphic production for large-format print: event visuals, banners, stands; File optimization, retouching, and execution under tight deadlines; Creation of print proofs (BAT) for workshop production
3D modeling, texturing, and rendering (stylized and realistic assets); Unreal Engine integration and Blueprints; Creation of 2D visuals, logos, and print materials; 3D printing production; Technical support (3D scans, VR environments)
Blender: modeling, UVs, shaders, basic animation; Substance Painter: stylized material creation; Unity / Unreal: engine basics and asset integration; Digital imaging: Photoshop, Illustrator, InDesign
Education
Certifications and awards
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