Julieta Spoleti
Hi, I’m Julieta Spoleti, a 3D animator focused on game cinematics, character animation, and storytelling through motion.
About
Hi, I’m Julieta Spoleti, a 3D animator focused on game cinematics, character animation, and storytelling through motion. I love crafting believable characters and dynamic gameplay moments, and I collaborate across art and engineering to bring ideas to life. I also work with Rokoko motion capture, Maya workflows, and Unreal Engine sequencing to create cinematic moments that enhance gameplay and player immersion.
I’m passionate about clean, expressive animation that improves readability and conveys personality in every action, and I enjoy iterating quickly with teams to deliver polished results on time.
- 4 years' experience
- Joined May 2026
Languages
- Spanish; CastilianFluent
- EnglishIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Professional Services
- Other
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Work experience· 6 roles
Player gameplay; enemies creatures gameplay.
Player and enemies (zombies) gameplay. Supervisor on Rokoko’s motion capture. Motion capture cleanup (Maya).
Lead 3D animator focusing on player and enemy (zombies) gameplay; supervisor on Rokoko motion capture; motion capture cleanup in Maya.
Education
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