I’m a Computer Engineer and Game Developer with hands-on experience building immersive digital experiences using Unity and Unreal Engine. I’ve worked on projects involving Virtual Reality, Augmented Reality, and Metaverse environments, including developing an AR application for the University of La Sabana and creating interactive 3D scenes for virtual platforms.
I have a strong background in C# and C++, along with experience in full project lifecycles—from design and development to testing and deployment. I’ve successfully delivered projects independently, managing timelines, budgets, and collaboration with external providers.
My approach combines technical expertise with creativity and problem-solving, allowing me to build engaging, high-quality applications. I’m also SCRUM certified, fluent in English and Spanish, and experienced working in both team-based and remote environments.
I’m passionate about creating interactive experiences that bring ideas to life and add real value to users.
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