I'm a passionate game developer and project manager who builds immersive player experiences using Unity and Godot. I enjoy architecting gameplay systems, prototyping ideas for publishers, and shaping financing strategies to bring games from concept to reality. Currently, I oversee development teams, coordinate tasks across disciplines, and continually update our tech stack. I love blending code, design, and storytelling to deliver features that resonate with players and publishers alike.

Juan Núñez

I'm a passionate game developer and project manager who builds immersive player experiences using Unity and Godot. I enjoy architecting gameplay systems, prototyping ideas for publishers, and shaping financing strategies to bring games from concept to reality. Currently, I oversee development teams, coordinate tasks across disciplines, and continually update our tech stack. I love blending code, design, and storytelling to deliver features that resonate with players and publishers alike.

Available to hire

I’m a passionate game developer and project manager who builds immersive player experiences using Unity and Godot. I enjoy architecting gameplay systems, prototyping ideas for publishers, and shaping financing strategies to bring games from concept to reality.

Currently, I oversee development teams, coordinate tasks across disciplines, and continually update our tech stack. I love blending code, design, and storytelling to deliver features that resonate with players and publishers alike.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate
Portuguese
Beginner

Work Experience

Game Developer at Game Development Studio
June 30, 2022 - September 14, 2025
Hired to design cloud platform architecture, focusing on programming and planning multiple video games for inclusion, and analyzing data collected from surveys.
Programmer at Software Development Interlude
October 1, 2022 - September 15, 2025
Commenced career as a programmer, overseeing fundamental project tasks from inception during a period requiring technology updates within the company.
Project Manager - Game Designer at Chance Group S.A.
January 30, 2024 - January 6, 2025
Currently oversee the team, coordinating tasks and creating distinct functionalities; working as a developer and project manager with Unity and Godot.

Education

Bachelor's degree in simulator and video game production at Inter-American Open University
January 1, 2021 - December 19, 2024

Qualifications

English Student
June 1, 2025 - September 1, 2025
B2

Industry Experience

Gaming, Software & Internet, Education, Professional Services, Media & Entertainment, Manufacturing
    paper Multiversal Magician
    This is one of the games I'm currently working on on my own. I'm presenting it at gaming events and other indie developer events. It's a frenetic, high-difficulty bullet hell game! Ideal for players looking for a challenge.