I’m Amit Mishra, a senior 2D Game Artist with 11+ years of experience creating immersive game worlds, digital illustrations, and real-time 2D animation. I’ve led art direction for top-grossing mobile games, designing clear visual concepts and delivering polished creative work—from initial concepting through final launch. I’m especially strong in Spine 2D animation, Unity 2D pipelines, and gaming UI/UX, where I build interactive assets and high-fidelity interfaces that support great player experiences. I bring a strong foundation in visual storytelling, color theory, and character design, using tools like Adobe Photoshop, Adobe Illustrator, Figma, Blender, and Procreate to consistently produce high-quality, production-ready results.

Amit Mishra

I’m Amit Mishra, a senior 2D Game Artist with 11+ years of experience creating immersive game worlds, digital illustrations, and real-time 2D animation. I’ve led art direction for top-grossing mobile games, designing clear visual concepts and delivering polished creative work—from initial concepting through final launch. I’m especially strong in Spine 2D animation, Unity 2D pipelines, and gaming UI/UX, where I build interactive assets and high-fidelity interfaces that support great player experiences. I bring a strong foundation in visual storytelling, color theory, and character design, using tools like Adobe Photoshop, Adobe Illustrator, Figma, Blender, and Procreate to consistently produce high-quality, production-ready results.

Available to hire
See more

Work Experience

Senior 2D Artist / UI/UX Lead at Fiftyfive Technologies (Remote)
September 1, 2022 - February 1, 2025
Defined art direction and visual concepts, improving gameplay through advanced color theory. Designed high-fidelity UI/UX layouts and interactive assets for multi-platform environments, ensuring consistent quality and usability across game screens and elements.
UI/UX Artist & Animator at A Firstcry Mahindra Venture (Remote)
April 1, 2020 - October 1, 2022
Created high-quality design animations that bring gameplay elements and characters to life. Built intuitive UI components with a focus on improving user retention and overall user experience, balancing animation quality with clear interface design.
UI/UX Artist at TPF Technology
September 1, 2017 - February 1, 2020
Produced UI/UX solutions and design animations for mobile gaming titles. Collaborated with cross-functional teams to integrate assets smoothly into game engines, supporting consistent visual presentation and reliable pipeline handoffs.
2D Game Artist at ChicMic
August 1, 2014 - September 1, 2017
Contributed to game concepts by creating detailed character designs and high-quality animations. Produced assets aligned with the game’s visual direction, supporting cohesive presentation across characters and gameplay visuals.
Game Artist & Animator at Lambent IT Solutions P Ltd.
August 1, 2013 - August 1, 2014
Created high-quality sprite and promotional animations for casual gaming titles. Developed animated assets used for marketing and in-game presentation, ensuring visual appeal and strong timing/readability.
Graphic Artist at SBS Publication
January 1, 2012 - February 1, 2013
Produced high-quality graphics and visual elements for book publications, bringing characters and stories to life. Focused on clear, story-driven illustration work that supported publication-ready layouts.
Game Animator at ABL Softmines Pvt. Limited
December 1, 2010 - November 1, 2011
Created high-quality sprite and promotional animations to support marketing and character development. Developed animation assets designed to communicate product/character appeal effectively for promotional use.

Education

Add your educational history here.

Qualifications

Diploma in Gaming and Animation (2-Year Program)
January 1, 2008 - January 1, 2011
10+2 Science
January 1, 2008 - September 1, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet