I'm a Senior Visual Developer, Art Director and Illustrator with experience in graphic and marketing creation as well as concept art, character, background and animation for mobile and social network games. I also lead teams and manage tasks for large projects. I'm a proactive artist who always looks for the best way to accomplish every production task. Curious, creative, and collaborative, I aim to continue my professional career in graphic creation for video games or advertising.

Julian del Rey

I'm a Senior Visual Developer, Art Director and Illustrator with experience in graphic and marketing creation as well as concept art, character, background and animation for mobile and social network games. I also lead teams and manage tasks for large projects. I'm a proactive artist who always looks for the best way to accomplish every production task. Curious, creative, and collaborative, I aim to continue my professional career in graphic creation for video games or advertising.

Available to hire

I’m a Senior Visual Developer, Art Director and Illustrator with experience in graphic and marketing creation as well as concept art, character, background and animation for mobile and social network games. I also lead teams and manage tasks for large projects. I’m a proactive artist who always looks for the best way to accomplish every production task.

Curious, creative, and collaborative, I aim to continue my professional career in graphic creation for video games or advertising.

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Work Experience

Senior Expert Concept and Texture Art (Characters) at Spectarium
January 1, 2023 - Present
Principal Concept artist delivering ideas in a productive pipeline, collaborating with Art Director and designers; defining the art style of projects; also Texture Artist for Characters and Props, providing feedback and defining project guidelines; includes character design, exploration and ideation.
Senior Concept Artist at Riot Games
January 1, 2022 - November 1, 2022
Senior Concept Artist delivering ideas in a productive pipeline; collaborating with Art Director and designers; character design, exploration and ideation.
Concept Artist at Riot Games
April 1, 2018 - January 1, 2022
Concept Artist creating concepts and designs to define the visual look for skins of new and current champions in League of Legends; follow briefing and quality standards; illustrations to support champion reworks and launches.
Senior Concept Artist at Supersolid
February 1, 2017 - March 1, 2018
Senior Concept Artist delivering ideas in a productive pipeline; collaborating with Art Director and designers.
Senior Concept Artist, Illustrator and Game Artist at Social Point
August 1, 2014 - January 1, 2017
Developing different styles for projects; delivering visually strong ideas to achieve project quality.
Art Director at Social Point
December 1, 2011 - August 1, 2014
Led an art team of more than 20 artists, 3 lead artists and an animation lead; defined styles for projects; art direction and team management; quality control; liaised with Content department; responsibilities included work planning, people management and documentation.
2D Artist at IZ (Pyro Studios & Zed)
February 1, 2011 - December 1, 2011
GUI and interface creation with art director; concept art design of assets for the 3D modelling department; illustrations, banners and popups for the marketing department.
2D Artist at multiwebgames
June 1, 2010 - November 1, 2010
UI art for online social and Facebook games development; icons and concept art creations; followed guidelines of lead Artist.
Final Art, Graphic Designer at CORTEFIEL S.A.
January 1, 2007 - August 1, 2008
Layout design of corporate materials (mupis, roofs, canopies); brand design, advertising campaigns, catalogues; photo editing and illustrations.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Other