Hi, I'm Julio Bencid, a passionate concept artist and character designer with over 15 years of experience in traditional painting, drawing, and digital art. I've worked with big names like Activision Blizzard and PUBG Mobile, leading teams to create diverse and high-quality character skins and art assets. I'm adaptable and thrive on meeting deadlines while maintaining high standards. I love sharing my knowledge and have taught multiple semesters at CGMA and MAGES schools, helping upcoming artists learn workflows to achieve studio-level results. When I'm not working or teaching, I enjoy freelancing and collaborating with clients on a wide variety of projects to keep my creativity flowing.

Julio Bencid

Hi, I'm Julio Bencid, a passionate concept artist and character designer with over 15 years of experience in traditional painting, drawing, and digital art. I've worked with big names like Activision Blizzard and PUBG Mobile, leading teams to create diverse and high-quality character skins and art assets. I'm adaptable and thrive on meeting deadlines while maintaining high standards. I love sharing my knowledge and have taught multiple semesters at CGMA and MAGES schools, helping upcoming artists learn workflows to achieve studio-level results. When I'm not working or teaching, I enjoy freelancing and collaborating with clients on a wide variety of projects to keep my creativity flowing.

Available to hire

Hi, I’m Julio Bencid, a passionate concept artist and character designer with over 15 years of experience in traditional painting, drawing, and digital art. I’ve worked with big names like Activision Blizzard and PUBG Mobile, leading teams to create diverse and high-quality character skins and art assets. I’m adaptable and thrive on meeting deadlines while maintaining high standards.

I love sharing my knowledge and have taught multiple semesters at CGMA and MAGES schools, helping upcoming artists learn workflows to achieve studio-level results. When I’m not working or teaching, I enjoy freelancing and collaborating with clients on a wide variety of projects to keep my creativity flowing.

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Language

Spanish; Castilian
Advanced
English
Advanced

Work Experience

Sticker & NameTag Illustrator at Activision Blizzard
March 1, 2023 - Present
Thumbnailing and illustrating art assets. Interpreting well known characters from the IP with original spins. Ability to adapt style and follow art direction that differs from personal style. Ability to adhere to deadlines.
Team Lead for Skin Concept Artist - PUBG Mobile at Krafton (Keos Masons)
November 30, 2023 - July 23, 2025
Concepting character skins for 3D production. Working across a variety of styles and genres from sci-fi to cute animal skins. Leading the team in order to maintain art standards and providing art feedback to match client guidelines.
2D Concept Artist at Keos Masons (Remote)
November 30, 2023 - July 23, 2025
Worked under the art director designing characters and props. Met strict deadlines while maintaining high quality of work. Adapted to different styles depending on client requirements.

Education

A. S at Bunker Hill Community College
January 1, 2010 - December 31, 2014

Qualifications

RobotPencil Mentorship
January 11, 2030 - July 23, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet