Hi, I’m Julio Bencid, a passionate concept artist and character designer with over 15 years of experience in traditional painting, drawing, and digital art. I’ve worked with big names like Activision Blizzard and PUBG Mobile, leading teams to create diverse and high-quality character skins and art assets. I’m adaptable and thrive on meeting deadlines while maintaining high standards.
I love sharing my knowledge and have taught multiple semesters at CGMA and MAGES schools, helping upcoming artists learn workflows to achieve studio-level results. When I’m not working or teaching, I enjoy freelancing and collaborating with clients on a wide variety of projects to keep my creativity flowing.
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Help concept and design several skins (player, firearms and props) for seasonal content.
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