I am a Game Designer and Developer with 1.5 years of hands-on experience delivering polished titles across mobile, PC, AR, and VR platforms. I have a strong educational background with an AEC diploma in Game & Level Design and a Bachelor’s degree in Virtual Reality. I am proficient in gameplay mechanics, level and UI design, systems tuning, rapid prototyping, and iterative development.
My technical skills include expertise with Unreal Engine, Unity, analytics tools, and cross-functional collaboration. I have a solid track record of designing detailed game documentation and working closely with art, development, and production teams to ship engaging, commercial-ready games. I am passionate about creating immersive and user-friendly interactive experiences through AR and VR technologies.
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