I’m a 21 year old Game Programmer with a Bachelor of Games Development (GAMES PROGRAMMING: GA7P4) at SAE Melbourne. I have previously completed a Certificate 3 in Information, Digital Media And Technology at Holmesglen.
at my core, I enjoy figuring out how things work, both in real life and in video games, which lead me to a career of games developing from a young age.
I am a dedicated problem solver and an enthusiastic coder with experience in Unity’s C#, Unreal Engine’s Blueprints and Godot’s GDScript. I like working on new project that expend my skill set while utilizing what I already know. I enjoy creating games that has fun and creativity as it’s core. I strive to create clean, easy to read, and reliable code.
I have also some experience with hard body 3d modeling Maya and Blender, with texturing in Substance Painter.
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