I'm Justin Aucoin, a multi-award-winning Senior Sound Designer and Re-Recording Mixer with over 15 years of experience shaping audio for film, television, and games. I specialize in immersive audio, Dolby Atmos through stereo theatrical and broadcast mixing, and leading end-to-end audio projects from concept to delivery while keeping creative vision intact and deadlines met. Beyond client work, I share knowledge as an Adjunct professor and instructor, teaching audio post-production, SFX editing, and game audio implementation using Unity, Unreal, FMOD, and Wwise. I enjoy collaborating with multidisciplinary teams to push creative boundaries and deliver memorable sound experiences.

Justin Aucoin

I'm Justin Aucoin, a multi-award-winning Senior Sound Designer and Re-Recording Mixer with over 15 years of experience shaping audio for film, television, and games. I specialize in immersive audio, Dolby Atmos through stereo theatrical and broadcast mixing, and leading end-to-end audio projects from concept to delivery while keeping creative vision intact and deadlines met. Beyond client work, I share knowledge as an Adjunct professor and instructor, teaching audio post-production, SFX editing, and game audio implementation using Unity, Unreal, FMOD, and Wwise. I enjoy collaborating with multidisciplinary teams to push creative boundaries and deliver memorable sound experiences.

Available to hire

I’m Justin Aucoin, a multi-award-winning Senior Sound Designer and Re-Recording Mixer with over 15 years of experience shaping audio for film, television, and games. I specialize in immersive audio, Dolby Atmos through stereo theatrical and broadcast mixing, and leading end-to-end audio projects from concept to delivery while keeping creative vision intact and deadlines met.

Beyond client work, I share knowledge as an Adjunct professor and instructor, teaching audio post-production, SFX editing, and game audio implementation using Unity, Unreal, FMOD, and Wwise. I enjoy collaborating with multidisciplinary teams to push creative boundaries and deliver memorable sound experiences.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Senior Re-Recording Mixer / Senior Sound Designer at Craft Cave Sound
January 1, 2009 - November 13, 2025
Owner and operator of Dolby Atmos Immersive Mix and design stage. Manages the lifecycle of audio projects for clients such as Amazon, Sony PlayStation, Nintendo, Apple TV, CBC, Corus Entertainment, Netflix, DreamWorks, Telus and more. Leads feature film and series audio projects from concept through execution, including sound design, sound supervision & mixing. Directs audio design and implements audio systems for indie games (Unity, FMOD) from concept through execution, including asset creation, mixing, mastering and engine integration. Collaborates with multidisciplinary teams to ensure audio aligns with creative vision and project goals while maintaining strong client relationships.
Adjunct Audio Post Professor at University of British Columbia
January 1, 2022 - January 1, 2022
Audio post production professor delivering a curriculum of audio post production techniques and theory with lectures and workshops. Advises on the creative and technical sound process for the film department’s feature film project.
Adjunct Sound Design Instructor at Vancouver Film School
January 1, 2022 - January 1, 2022
Sound Design Instructor delivering SFX editing and sound design course. Provided final project mentorship and guidance on student’s creative and technical process.
Dialogue & FX Editor, Foley Artist at Ocean Media
January 1, 2013 - January 1, 2013
SFX and Dialogue Editor for broadcast television programs. Responsible for data management and completing projects within deadlines.

Education

Game Development Bootcamp at University of British Columbia (via CircuitStream)
January 1, 2025 - November 13, 2025
Bachelor of the Arts (Honours) - Commercial Music at University of the West of Scotland
January 1, 2009 - November 13, 2025
Honours Diploma in Audio Engineering and Production at Harris Institute for the Arts
January 1, 2007 - November 13, 2025
Sociology Major at Carleton University
January 1, 2005 - November 13, 2025

Qualifications

AVID Dolby Atmos Certified
January 11, 2030 - November 13, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet