3D artist with 18 years of experience in video games, film, TV, tabletop gaming, simulation, and marketing.

Justin Weingartner

3D artist with 18 years of experience in video games, film, TV, tabletop gaming, simulation, and marketing.

Available to hire

3D artist with 18 years of experience in video games, film, TV, tabletop gaming, simulation, and marketing.

Language

English
Fluent

Work Experience

3D Artist at Apple
June 1, 2025 - Present
Modeled and rendered assets specifically for marketing purposes, contributing to the visual assets representing Apple products and campaigns.
3D Designer at Dedrone by Axon
May 1, 2024 - Present
Modeled, textured, and lit environments and assets primarily for simulation and marketing applications, enhancing virtual and promotional content.
Sculptor at Dungeon Smithee
November 1, 2024 - August 16, 2025
Sculpted and rendered character models for Dungeon Smithee’s tabletop miniatures line, bringing detailed characters to life for physical game pieces.
Senior 3D Artist at 180 Games
May 1, 2024 - August 16, 2025
Created models, textures, and lighting setups for both environment and character assets in PC games, contributing to immersive game worlds.
3D Artist (Contract) at Image Studios Inc
July 1, 2023 - August 16, 2025
Modeled, textured, lit, and rendered environment assets and props/products tailored specifically to client specifications for advertising projects.
Instructor at Game-U
July 1, 2023 - August 16, 2025
Taught various game development classes, sharing industry knowledge and practical skills with students to prepare them for careers in game creation.
Environment Artist at Bunker Digital
February 1, 2023 - August 16, 2025
Modeled, textured, and lit environment assets for film and TV productions, including creating VFX assets to support visual storytelling.
3D Artist (Contract) at MarketScale
December 1, 2022 - August 16, 2025
Created detailed product models including texturing, animation, lighting, and rendering to client specifications for advertising media.
Character Artist (Contract) at Taiyaki Studios
August 1, 2022 - August 16, 2025
Designed, modeled, and textured characters for an NFT project, contributing artistic assets to emerging blockchain-based collectibles.
3D Artist (Contract) at Groove Jones
July 1, 2021 - August 16, 2025
Produced models and textures for environments and characters according to client specifications for virtual reality experiences.
Lead 3D Artist at Battle Company
September 1, 2020 - August 16, 2025
Designed and modeled 3D weapons and props for competitive laser tag equipment production including 3D printing and mold injection. Also developed characters, environments, and props across modeling, texturing, rigging, animation, lighting, and rendering for mobile games.
Sculptor at WizKids
January 1, 2019 - August 16, 2025
Sculpted, textured, and rendered character models for the Dungeons and Dragons tabletop miniatures line. Rendered character assets were also used for product packaging imagery.
Lead Character Artist at Mad Marker Studios
January 1, 2019 - August 16, 2025
Led a team of 3D character artists designing and sculpting characters, cleaning motion capture data, animating characters and props, and developing VR and AR apps/games.
Animator (Contract) at Deep Silver Volition
July 1, 2018 - August 16, 2025
Cleaned motion capture data, including hand-keying and correcting problematic poses and transitions for console games on PS4 and Xbox One.
Character Artist (Contract) at Wyrmbyte
May 1, 2018 - August 16, 2025
Designed, sculpted, and textured characters for PC games, contributing to game visual development and character art pipelines.
Animator (Contract) at Square Enix
May 1, 2018 - August 16, 2025
Cleaned motion capture data for PS4 games, focusing on hand-keying and fixing problematic poses and transitions to ensure smooth character animations.
Instructor at Madison Media Institute
May 1, 2017 - August 16, 2025
Delivered instruction in game development classes, preparing students with practical and theoretical knowledge for careers in games.
Environment Artist (Contract) at Shiver Entertainment
February 1, 2017 - August 16, 2025
Modeled, textured, lit, and rendered environment assets for mobile games, contributing to game visual quality and player experience.
Lead 3D Artist at Perblue
October 1, 2013 - August 16, 2025
Built and led Perblue’s first 3D art team. Designed, modeled, textured, rigged, animated, and rendered characters, environments, and props for mobile games.
Environment Artist (Contract) at Brash Multimedia
September 1, 2010 - August 16, 2025
Modeled, textured, lit, and rendered environments for mobile games, contributing to immersive and visually appealing game worlds.
Environment Artist at Foundation 9 Entertainment
April 1, 2009 - August 16, 2025
Created environment assets including modeling, texturing, lighting, and rendering for multiple gaming platforms including Xbox 360, PS3, PS2, PSP, Wii, and DS.
3D Artist at Apple
June 1, 2025 - Present
Modeled and rendered assets for marketing purposes, leveraging 3D skills to create high-quality promotional materials.
3D Designer at Dedrone by Axon
May 1, 2024 - Present
Modeled, textured, and lit environments and assets for simulation and marketing, contributing to realistic visual presentations.
Sculptor at Dungeon Smithee
November 30, 2024 - September 4, 2025
Sculpted and rendered characters for a tabletop miniatures line, providing detailed character models for physical collectibles.
Senior 3D Artist at 180 Games
May 31, 2024 - September 4, 2025
Modeled, textured, and lit environments and characters for PC games, delivering high-quality assets that enhanced game visuals.
3D Artist (Contract) at Image Studios Inc
July 31, 2023 - September 4, 2025
Modeled, textured, lit, and rendered environments and props/products for advertising to client specifications, ensuring visual appeal and accuracy.
Instructor at Game-U
July 31, 2023 - September 4, 2025
Instructed students in game development classes, sharing industry knowledge and helping students develop practical skills.
Environment Artist at Bunker Digital
February 28, 2023 - September 4, 2025
Modeled, textured, and lit environment assets and created VFX assets for film and TV, supporting visual storytelling in media projects.
3D Artist (Contract) at MarketScale
December 31, 2022 - September 4, 2025
Modeled, textured, animated, lit, and rendered products for advertising purposes tailored to client needs.
Character Artist (Contract) at Taiyaki Studios
August 31, 2022 - September 4, 2025
Modeled and textured characters for an NFT project, contributing to digital collectible creation.
3D Artist (Contract) at Groove Jones
July 31, 2021 - September 4, 2025
Modeled and textured environments and characters for VR projects according to client specifications.
Lead 3D Artist at Battle Company
September 30, 2020 - September 4, 2025
Designed and modeled 3D weapons and props for laser tag equipment, as well as created characters, environments, and props for mobile games including rigging, animation, lighting, and rendering.
Sculptor at WizKids
January 31, 2019 - September 4, 2025
Sculpted, textured, and rendered characters for tabletop Dungeons and Dragons miniatures and produced packaging imagery.
Lead Character Artist at Mad Marker Studios
January 31, 2019 - September 4, 2025
Designed and sculpted characters, cleaned motion capture data, animated characters and props, developed VR and AR apps/games, and led a team of 3D character artists.
Animator (Contract) at Deep Silver Volition
July 31, 2018 - September 4, 2025
Cleaned motion capture data for PS4 and Xbox One titles, including hand keying and correcting problematic poses and transitions.
Character Artist (Contract) at Wyrmbyte
May 31, 2018 - September 4, 2025
Designed, sculpted, and textured characters for PC games.
Animator (Contract) at Square Enix
May 31, 2018 - September 4, 2025
Cleaned motion capture data for PS4, including hand keying and correcting problematic poses and transitions.
Instructor at Madison Media Institute
May 31, 2017 - September 4, 2025
Instructed students in game development classes, educating emerging talent for the games industry.
Environment Artist (Contract) at Shiver Entertainment
February 28, 2017 - September 4, 2025
Modeled, textured, lit, and rendered environment assets for mobile games.
Lead 3D Artist at Perblue
October 31, 2013 - September 4, 2025
Designed, modeled, textured, rigged, animated, and rendered characters, environments, and props for mobile games. Built and led Perblue’s first 3D art team.
Environment Artist (Contract) at Brash Multimedia
September 30, 2010 - September 4, 2025
Modeled, textured, lit, and rendered environments for mobile games.
Environment Artist at Foundation 9 Entertainment
April 30, 2009 - September 4, 2025
Modeled, textured, lit, and rendered environments for Xbox 360, PS3, PS2, PSP, Wii, and DS platforms.
3D Artist (Contract) at Apple
June 1, 2025 - Present
Modeled and rendered assets for marketing materials.
Senior 3D Artist at 180 Games
February 1, 2023 - May 1, 2024
Modeled, textured, and lit environments and characters for PC games.
Instructor at Game-U
October 1, 2020 - July 1, 2023
Instructed students in various classes centered on game development.
Environment Artist at Bunker Digital
May 1, 2022 - February 1, 2023
Modeled, textured, and lit environment assets for film/TV; created VFX assets for film/TV.
3D Artist (Contract) at MarketScale
December 1, 2021 - December 1, 2022
Modeled, textured, animated, lit, and rendered products to client specifications for advertising.
Lead 3D Artist at Battle Company
May 1, 2019 - September 1, 2020
Designed and modeled 3D weapons/props for laser tag; modeled, textured, rigged, animated, lit, and rendered various characters, environments, and props for mobile games.
Sculptor at WizKids
August 1, 2018 - January 1, 2019
Sculpted, textured, and rendered characters for WizKids’ tabletop Dungeons & Dragons miniatures line; rendered packaging imagery.
Lead Character Artist at Mad Marker Studios
May 1, 2017 - January 1, 2019
Designed and sculpted characters; cleaned motion capture data; animated characters and props; led a team of 3D character artists; developed apps/games for VR and AR.
Instructor at Madison Media Institute
January 1, 2014 - May 1, 2017
Instructed students in various classes centered on game development.
Environment Artist (Contract) at Shiver Entertainment
December 1, 2016 - February 1, 2017
Modeled, textured, lit, and rendered environments for mobile games.
Lead 3D Artist at Perblue
March 1, 2011 - October 1, 2013
Designed, modeled, textured, rigged, animated, and rendered characters, environments, and props for mobile games; Built Perblue’s first 3D art team.
Environment Artist at Foundation 9 Entertainment
August 1, 2008 - April 1, 2009
Modeled, textured, lit, and rendered environments for Xbox 360, PS3, PS2, PSP, Wii, and DS.
DESIGNER at Dedrone by Axon
May 1, 2024 - February 1, 2026
Modeled, textured, and lit environments and assets for simulation/marketing

Education

Bachelor of Science - Computer Animation at Full Sail University
June 5, 2006 - April 8, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Consumer Goods, Software & Internet, Other