Available to hire
I am a 3D Designer and Environment Artist who has experience in almost all pipelines. I am proficient in Maya, Blender, Substance Painter, Zbrush, and many others to get any job done. Let’s chat to let you know how I can be of service to your business!
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Environment Artist at Crossing Worlds Entertainment LLC
May 1, 2025 - August 20, 2025Designed game-ready assets in Blender to kit bash and dress levels in Unreal Engine; Illustrated modular props to have them approved before modeling and texturing; Used procedural and PBR techniques within Substance Painter to capture the game’s style
Teaching Assistant at Collaborative Composite Image
January 1, 2026 - May 20, 2026Taught techniques like tracking, HDRI captures, and AO/V workflows for VFX pipelines; Assisted students in learning complex compositing in software like Nuke and After Effects; Provided production-set support and insights on how to prepare for VFX work
Capstone Project at Rochester Institute of Technology
August 1, 2025 - May 20, 2026Modeled, UVed, and textured props using both procedural and PBR techniques in Blender; Wrote a script to establish the tone, style, and story to base creative decisions for environment; Composited and color graded using industry-standard AO/V workflows in Nuke; Composed a short musical piece to add to the narrative in Logic Pro
VIP: Location Based AR For Public History at Rochester Institute of Technology / VIP AR Project
August 1, 2025 - May 20, 2026Collaborated with game developers and historians to recreate a historical street in ShapeX R; Constructed orthographic sketches and models based on historical photos; Scouted the location to accurately map VR/AR experiences
London 1584 at London 1584
January 1, 2025 - May 20, 2025Modeled modular assets to kit bash an environment based on a historical time period; Sculpted assets and baked from high poly to low poly to match game-ready standards; Researched the time period, architecture, and hard scapes to guide design decisions
Education
Bachelor of Fine Arts in 3D Digital Design at Rochester Institute of Technology
August 1, 2022 - May 20, 2026Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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