I am an Audio Director with over 17 years of experience in shipping titles that span AAA studios and award-winning indie projects. My passion lies in sound design, audio integration, and mentoring the next generation of audio professionals. I’ve had the privilege of working on notable titles while continually pushing the boundaries of audio quality across diverse genres. My journey is fueled by a commitment to innovation and collaboration in the ever-evolving audio landscape.
Currently, I am engaged in mentoring graduate-level audio professionals at Duke University. I advocate for integrating real-world production workflows while exploring the potential of AI in audio tools, shaping how we create immersive soundscapes and experiences. My goal is to inspire creativity and enhance the quality of audio in games and beyond.
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