Hi, I'm Kareem Williams, a passionate 3D artist specialized in modeling, texturing, and lighting for TV and film projects. I enjoy working collaboratively with other talented 3D artists in environments where creativity and teamwork thrive. With a strong foundation in both organic and hard surface modeling, I strive to create realistic textures and lighting setups that make every scene come alive. I have hands-on experience designing unique 3D models and textures, as well as compositing and integrating 3D elements seamlessly into 2D scenes. I'm eager to contribute my skills and grow professionally in a supportive team setting.

Kareem Williams

Hi, I'm Kareem Williams, a passionate 3D artist specialized in modeling, texturing, and lighting for TV and film projects. I enjoy working collaboratively with other talented 3D artists in environments where creativity and teamwork thrive. With a strong foundation in both organic and hard surface modeling, I strive to create realistic textures and lighting setups that make every scene come alive. I have hands-on experience designing unique 3D models and textures, as well as compositing and integrating 3D elements seamlessly into 2D scenes. I'm eager to contribute my skills and grow professionally in a supportive team setting.

Available to hire

Hi, I’m Kareem Williams, a passionate 3D artist specialized in modeling, texturing, and lighting for TV and film projects. I enjoy working collaboratively with other talented 3D artists in environments where creativity and teamwork thrive. With a strong foundation in both organic and hard surface modeling, I strive to create realistic textures and lighting setups that make every scene come alive.

I have hands-on experience designing unique 3D models and textures, as well as compositing and integrating 3D elements seamlessly into 2D scenes. I’m eager to contribute my skills and grow professionally in a supportive team setting.

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Language

English
Fluent

Work Experience

3D Artist at Boombox And Travel Radio
February 28, 2025 - July 24, 2025
Modeled over 7 organic and hard surface 3D models based on photo references. Created 7+ unique realistic textures also based on photo references. Generated a 3-point lighting system replicating live photo references.
Hard Asset Modeler at Akiya House
January 31, 2025 - July 24, 2025
Conducted detailed research on the construction of Japanese-style homes to achieve high accuracy. Developed realistic textures using Adobe Substance Painter and Photoshop. Created one organic and multiple hard surface models including roofing, walls, windows, and roads.
VFX Artist at Morrocan Alley Run
November 30, 2024 - July 24, 2025
Identified and recreated 3 hard surface and 2 organic assets to populate the scene. Mapped camera movement using camera tracking software based on the original video. Recreated lighting using Arnold lights and a 3-point light system in Maya to match the original video.
Texture Artist / Compositor at Halloween Event video
September 30, 2024 - July 24, 2025
Textured a Xenomorph alien model to accurately resemble the original movie franchise. Edited and integrated 3D models of canisters and actors into a 2D scene, producing the final composition.

Education

Bachelor of Science at Full Sail University
January 1, 2021 - April 1, 2025

Qualifications

Computer Animation Portfolio 6 Course
February 1, 2025 - February 28, 2025
Industry Production Course
January 1, 2025 - January 31, 2025
Animation Production Course
November 1, 2024 - November 30, 2024

Industry Experience

Media & Entertainment, Education, Software & Internet, Other