Available to hire
Unity Game Developer and Game Designer with hands-on experience in building complete game prototypes from concept to playable, polished versions. Specialized in modular architecture, gameplay systems, UI flow, and clean, maintainable C# code. Experienced in delivering production-ready prototypes with fully implemented mechanics, optimized for marketing and commercial use.
Skills
See more
Language
English
Intermediate
Polish
Advanced
Ukrainian
Fluent
Russian
Advanced
Work Experience
Unity Game Developer / Game Designer at KaD Games Studio
January 1, 2022 - PresentResponsible for game production, game design, and level design. Implemented complete gameplay systems including player mechanics, game state management (win/lose flow), UI integration, visual effects and camera setup. Implemented all core mechanics of the game while limiting content to the first few levels, optimized for promotional and marketing purposes. Delivered polished prototypes with core mechanics complete and published on itch.io; conducted playtests to improve gameplay quality.
Game Developer – Prototype Production at Burning As Studio
January 1, 2024 - PresentDesigned and developed game prototypes from initial concept to fully playable prototypes. Responsible for game production, game design, and level design. Implemented complete gameplay systems including player mechanics, game state management (win/lose flow), UI systems and screen transitions. Created modular and scalable project architecture focused on clean code and maintainability. Delivered polished playable prototypes with all core mechanics complete. Published finished projects on itch.io and conducted play tests to improve gameplay quality.
Unity Game Developer – Prototype Production at Burning As Studio
January 1, 2024 - PresentDesigned and developed game prototypes from initial concept to fully playable prototypes. Responsible for game production, game design, and level design. Implemented complete gameplay systems including player mechanics, UI integration, visual effects, and camera setup. Created core mechanics with a constrained scope to deliver first playable levels for promotional and marketing use. Optimized performance, ensured clear visual feedback, and maintained smooth gameplay flow. Built modular, scalable architecture focused on clean code and maintainability; delivered production-ready prototypes and conducted playtests to improve gameplay quality for advertising purposes.
Education
Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Skills
See more
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Rzeszow today.