Hi, I'm Brian A. Alexander, a Lead Narrative Designer and Creative Producer with 20+ years shaping story, systems, and worldbuilding across AAA games, film, and television. I've helped bring iconic worlds to life -- from Overwatch 2 and StarCraft to unannounced Amazon IPs -- by blending narrative craft with in-engine tooling and cross-disciplinary collaboration. I specialize in lore development, branching dialogue, and procedural storytelling systems, and I love leading teams to deliver cohesive experiences across media. I'm passionate about mentorship, tool design, and making immersive, character-driven narratives that resonate with players and audiences.

Brian Alexander

Hi, I'm Brian A. Alexander, a Lead Narrative Designer and Creative Producer with 20+ years shaping story, systems, and worldbuilding across AAA games, film, and television. I've helped bring iconic worlds to life -- from Overwatch 2 and StarCraft to unannounced Amazon IPs -- by blending narrative craft with in-engine tooling and cross-disciplinary collaboration. I specialize in lore development, branching dialogue, and procedural storytelling systems, and I love leading teams to deliver cohesive experiences across media. I'm passionate about mentorship, tool design, and making immersive, character-driven narratives that resonate with players and audiences.

Available to hire

Hi, I’m Brian A. Alexander, a Lead Narrative Designer and Creative Producer with 20+ years shaping story, systems, and worldbuilding across AAA games, film, and television. I’ve helped bring iconic worlds to life – from Overwatch 2 and StarCraft to unannounced Amazon IPs – by blending narrative craft with in-engine tooling and cross-disciplinary collaboration.

I specialize in lore development, branching dialogue, and procedural storytelling systems, and I love leading teams to deliver cohesive experiences across media. I’m passionate about mentorship, tool design, and making immersive, character-driven narratives that resonate with players and audiences.

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Work Experience

Narrative Lead / Senior Narrative Designer at Amazon Game Studios
January 1, 2022 - Present
Provided creative leadership on multiple unannounced sci-fi and fantasy IPs. Created lore bibles, presentation decks, and in-engine prototypes to align narrative vision across teams. Collaborated with design, art, and engineering teams on cinematics, VO casting & direction. Designed branching dialogue, conversation tools, and procedural storytelling systems in Unreal Engine. Led a cross-disciplinary team in the development of AI-driven storytelling systems, including character and conversation design.
Lead Writer / Narrative Designer at Big Time Studios
January 1, 2021 - December 31, 2021
Led narrative development for a new sci-fi/fantasy IP – a multi-platform ARPG set across time and space. Built the game’s world, designed branching dialogue, and created procedural quest systems. Supported marketing and community teams with narrative content for pitch decks, web features, and social campaigns.
Writer / Producer at Wizards of the Coast
January 1, 2020 - December 31, 2022
Wrote live-action pieces expanding the worlds of Magic: The Gathering and Warhammer 40K. Produced on set, guiding directors and actors through the lore and ensuring narrative consistency. Collaborated with internal creative teams and external partners to align storytelling across media and brand expectations.
Writer – Story & Franchise Development at Blizzard Entertainment
January 1, 2018 - December 31, 2019
Wrote cinematic scripts for Overwatch 2 and the Storm Rising event. Wrote StarCraft: Nature of the Beast, a 9-part comic series expanding franchise lore. Contributed to early TV development in the StarCraft and Diablo universes. Developed worldbuilding materials for Ares, a cancelled StarCraft project.
Supervising Producer at 2 Player Vs. Player / Defining Moments (Hulu / ESL)
January 1, 2017 - December 31, 2018
Produced 18 episodes of two esports series, from concept to delivery. Supervised every stage of production from format, writing, scheduling, design, casting, on-set production, to post-production and delivery. Ran a camera crew on location at IEM Oakland, covering multiple storylines including Counter-Strike and PUBG tournaments.
Consultant / Writer – Marketing Campaign at Blade Runner 2049 (Warner Bros. / 3AM Creative)
January 1, 2016 - December 31, 2016
Conceived numerous live-action shorts, VR experiences, and real-world exhibits expanding the Blade Runner 2049 universe. Scripted 2036: Nexus Dawn, starring Jared Leto and Benedict Wong, directed by Luke Scott. Collaborated with the 3AM Creative team to ensure narrative alignment with Denis Villeneuve’s feature film and the broader Blade Runner universe.
Staff Writer / Associate Producer / Mythology Coordinator at Defiance (Syfy)
January 1, 2012 - December 31, 2015
Wrote multiple episodes of Defiance – a cross-platform television and video game project – including 'This Woman’s Work' (#206), 'When Twilight Dims the Sky Above' (#310), and The Lost Ones finale, 'The Searcher.' Acted as primary liaison with Trion Worlds to synchronize lore, characters, and events across the TV series and game. Collaborated with science consultants and linguists to expand alien languages and backstory. Created extensive worldbuilding documentation, including a lore wiki and narrative reference materials used by writers, designers, and marketing teams. Wrote and produced The Defiant Few campaign – a hybrid live-action, motion comic, and interactive experience sponsored by Dodge.
Writer / Producer at Wizards of the Coast
January 1, 2022 - January 1, 2022
Ikoria: Lair of Behemoths, Warhammer 40K x Magic – Wrote live-action pieces expanding the worlds of Magic the Gathering and Warhammer 40K. Produced on set, guiding directors and actors through the lore and ensuring narrative consistency. Collaborated with internal creative teams and external partners to align storytelling across media and brand expectations.
Consultant / Writer – Descendants: School of Secrets at Disney Channel / SoapBox Films
January 1, 2015 - January 1, 2015
Wrote all 23 episodes of the Descendants: School of Secrets digital series promoting the upcoming Disney Channel film. Expanded the world of Auradon by weaving in narrative elements from the film, novel, and animated series. Helped the series reach 3.27 million initial viewers and retain 82 percent of its audience across all episodes.

Education

B.A., Cinema-Television Production at University of Southern California
January 11, 2030 - February 23, 2026
B.A. at University of Southern California
January 11, 2030 - February 23, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services