Available to hire
Audio post-production specialist and senior audio engineer with 15+ years of experience delivering natural, intelligible dialogue through meticulous editing, restoration, and quality control. I transform raw recordings into polished audio using proven workflows in Pro Tools, Reaper, and iZotope RX.
I’ve delivered 800+ commercial projects end-to-end—from editing and cleanup to mixing, mastering, and final loudness delivery—while also contributing original sound design elements. I’m equally comfortable supporting live and recorded productions, maintaining reliable audio/media systems, and troubleshooting under real production constraints.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Greek, Modern
Fluent
English
Advanced
German
Intermediate
Work Experience
Audio Engineer at Farfalle Creative
January 1, 2025 - December 31, 2025Provided audio engineering and mixing support for recurring live productions and recorded content. Managed microphones, mixing, signal routing, and real-time audio processing for multiple production formats. Troubleshot audio and technical issues under time-sensitive production conditions and adapted audio configurations to performers, venues, and project requirements.
Lead Audio Engineer & Media Systems Specialist at Stella Luxury Resort
January 1, 2025 - PresentManage audio and media systems across recurring live and recorded productions, maintaining consistent technical and audio quality. Perform daily system checks, troubleshooting, and level management before and during production. Configure signal routing, playback systems, and audio-processing equipment according to operational needs. Collaborate with production/technical teams to deliver reliable audio under changing conditions, and maintain consistent performance through systematic testing and technical maintenance.
Live Sound Engineer & Stage Technician at Vienna Event Crew
February 1, 2023 - April 1, 2025Technical audio support and stage management for major international tours and festivals (e.g., Rammstein, Hans Zimmer, Coldplay, Iron Maiden, The Muse, Red Hot Chili Peppers). Managed live sound reinforcement for audiences up to 15,000. Setup and configuration of large-scale line array systems and digital mixing consoles.
Studio Owner & Lead Audio Engineer at Audiolab Music Production
October 1, 2015 - January 1, 2023Managed end-to-end music production for over 800 tracks, including recording, mixing, mastering, and audio restoration. Specialized in Sound Design, Foley & Field Recording; utilized advanced microphone placement and stereo/surround configurations (XY, ORTF, NOS, DIN, MS, AB, Blumlein pair, Decca tree, 3:1 rule, Ambisonics, Hamasaki square, Fukada tree) to capture high-fidelity material. Created sonic identities using FM & subtractive synthesis and Boom Library; collaborated with a wide range of artists, theatrical plays, and commercial projects; handled studio acoustics, calibration and maintenance.
Founder & Lead Audio Engineer at Audiolab Music Production
January 1, 2015 - December 31, 2023Delivered 800+ commercial audio projects by managing complete workflows from recording and editing through mixing, mastering, and final delivery. Focused on dialogue and spoken-word editing/restoration: improved clarity and consistency using EQ, compression, noise reduction, and detailed cleanup. Removed unwanted noise, clicks, hum, and distortion using iZotope RX and professional processing. Created original sound design and music elements tailored to project requirements. Managed Pro Tools, Reaper, and Cubase sessions including editing, routing, organization, archiving, and delivery. Worked directly with clients to translate creative requirements into technically polished results, ensuring consistent audio quality through critical listening and structured QC.
FOH / Monitor Engineer & System Technician at Various Locations
June 1, 2012 - October 1, 2025Lead engineer for over 2,500 live concerts and festivals, managing front-of-house and monitor mixing. Expertise in FOH and Monitor mixing using Midas, Avid, and Digico consoles. System tuning and optimization using Rational Acoustics Smaart. Deployment and calibration of high-end line arrays (L-Acoustics, Meyer Sound, Nexo GeoT).
Freelance Live Sound Engineer & Audio Technician
January 1, 2012 - December 31, 2023Engineered live sound for concerts, events, and theatrical productions, managing microphones, monitoring, mixing, and signal processing. Optimized audio systems through gain structure, EQ, dynamics processing, and detailed system tuning. Diagnosed and resolved technical/signal-path problems during live operation. Worked with performers, production teams, and venue staff to deliver consistent audio quality across different environments.
Education
Audio Engineering Diploma at SAE Institute of Athens
September 1, 2009 - June 1, 2011Computer Engineer / Technician at IEK OAED Larissa
September 1, 2004 - May 1, 2006Music Theory & Performance (Degree in Piano & Harmony) at Municipal Conservatory of Larissa
January 1, 1995 - December 31, 1998Electric Guitar Degree at Registry of Guitar Tutors (RGT)
September 1, 2005 - September 1, 2005Audio Engineering Diploma at SAE Institute Athens
January 11, 2030 - August 22, 2026Computer Engineer / Technician at IEK OAED Larisa
January 11, 2030 - August 22, 2026Qualifications
Electronic Engineer for Audiovisual Systems
September 1, 1999 - June 1, 2002Wwise 301 Certification
January 11, 2030 - May 7, 2026Dolby Atmos Music Pro Tools 300 & Essentials
January 11, 2030 - May 7, 2026Audinate Dante Certification Level 1
January 11, 2030 - May 7, 2026Audinate Dante Certification Level 2
January 11, 2030 - May 7, 2026Waves Soundgrid 101
January 11, 2030 - May 7, 2026Waves Soundgrid 201
January 11, 2030 - May 7, 2026Waves Soundgrid 301 (Advanced)
January 11, 2030 - May 7, 2026Electronic Music Production & Ancient Theater Acoustics
January 11, 2030 - May 7, 2026Udemy: Game Audio Series (101, 201, 301)
January 11, 2030 - May 7, 2026Udemy: Game Audio Essentials: Music Production & SFX Design
January 11, 2030 - May 7, 2026Udemy: FMOD for Game Audio
January 11, 2030 - May 7, 2026Udemy: Ultimate Sound Design: Mastering Sound Design
January 11, 2030 - May 7, 2026Udemy: X-Fer Serum - Advanced Synthesis Techniques
January 11, 2030 - May 7, 2026Game Audio with Unity & Wwise
January 11, 2030 - May 7, 2026Audiokinetic Wwise 301
January 11, 2030 - August 22, 2026Dolby Atmos Music – Pro Tools 300 & Essentials
January 11, 2030 - August 22, 2026Audinate Dante Certification – Level 1 & Level 2
January 11, 2030 - August 22, 2026Waves SoundGrid – 101, 201 & 301
January 11, 2030 - August 22, 2026Q-SYS Certified Architect – Level One
January 11, 2030 - August 22, 2026Q-SYS Control 101
January 11, 2030 - August 22, 2026Rational Acoustics – Smaart System Tuning & Optimization
January 11, 2030 - August 22, 2026Industry Experience
Media & Entertainment, Professional Services, Software & Internet, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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