Available to hire
Hi, I’m Dimitrios Karargaslis, a versatile Audio Engineer, Sound Designer, and Music Producer with 14+ years of experience across studios, live events, and international productions. I craft immersive soundscapes, precise recordings, and compelling sonic identities for digital media and stage, always aiming to elevate audience experiences.
Currently focused on game audio implementation, I hold the Wwise 301 Certification and am expanding skills in FMOD and Unity. I bring strong Dante (Level 2) and Waves Soundgrid expertise to complex productions and enjoy collaborating with artists and teams to build interactive sound worlds.
Experience Level
Language
Greek, Modern
Fluent
English
Advanced
German
Intermediate
Work Experience
Studio Owner & Lead Audio Engineer at Audiolab Music Production
October 1, 2015 - January 1, 2023Managed end-to-end music production for over 800 tracks, including recording, mixing, mastering, and audio restoration. Specialized in Sound Design, Foley & Field Recording; utilized advanced microphone placement and stereo/surround configurations (XY, ORTF, NOS, DIN, MS, AB, Blumlein pair, Decca tree, 3:1 rule, Ambisonics, Hamasaki square, Fukada tree) to capture high-fidelity material. Created sonic identities using FM & subtractive synthesis and Boom Library; collaborated with a wide range of artists, theatrical plays, and commercial projects; handled studio acoustics, calibration and maintenance.
Live Sound Engineer & Stage Technician at Vienna Event Crew
February 1, 2023 - April 1, 2025Technical audio support and stage management for major international tours and festivals (e.g., Rammstein, Hans Zimmer, Coldplay, Iron Maiden, The Muse, Red Hot Chili Peppers). Managed live sound reinforcement for audiences up to 15,000. Setup and configuration of large-scale line array systems and digital mixing consoles.
FOH / Monitor Engineer & System Technician at Various Locations
June 1, 2012 - October 1, 2025Lead engineer for over 2,500 live concerts and festivals, managing front-of-house and monitor mixing. Expertise in FOH and Monitor mixing using Midas, Avid, and Digico consoles. System tuning and optimization using Rational Acoustics Smaart. Deployment and calibration of high-end line arrays (L-Acoustics, Meyer Sound, Nexo GeoT).
Education
Audio Engineering Diploma at SAE Institute of Athens
September 1, 2009 - June 1, 2011Computer Engineer / Technician at IEK OAED Larissa
September 1, 2004 - May 1, 2006Music Theory & Performance (Degree in Piano & Harmony) at Municipal Conservatory of Larissa
January 1, 1995 - December 31, 1998Electric Guitar Degree at Registry of Guitar Tutors (RGT)
September 1, 2005 - September 1, 2005Qualifications
Electronic Engineer for Audiovisual Systems
September 1, 1999 - June 1, 2002Wwise 301 Certification
January 11, 2030 - May 7, 2026Dolby Atmos Music Pro Tools 300 & Essentials
January 11, 2030 - May 7, 2026Audinate Dante Certification Level 1
January 11, 2030 - May 7, 2026Audinate Dante Certification Level 2
January 11, 2030 - May 7, 2026Waves Soundgrid 101
January 11, 2030 - May 7, 2026Waves Soundgrid 201
January 11, 2030 - May 7, 2026Waves Soundgrid 301 (Advanced)
January 11, 2030 - May 7, 2026Electronic Music Production & Ancient Theater Acoustics
January 11, 2030 - May 7, 2026Udemy: Game Audio Series (101, 201, 301)
January 11, 2030 - May 7, 2026Udemy: Game Audio Essentials: Music Production & SFX Design
January 11, 2030 - May 7, 2026Udemy: FMOD for Game Audio
January 11, 2030 - May 7, 2026Udemy: Ultimate Sound Design: Mastering Sound Design
January 11, 2030 - May 7, 2026Udemy: X-Fer Serum - Advanced Synthesis Techniques
January 11, 2030 - May 7, 2026Game Audio with Unity & Wwise
January 11, 2030 - May 7, 2026Industry Experience
Media & Entertainment, Professional Services, Software & Internet, Education
Experience Level
Hire a Audio Engineer
We have the best audio engineer experts on Twine. Hire a audio engineer in Vienna today.