Hi, I’m Dimitrios Karargaslis, a versatile Audio Engineer, Sound Designer, and Music Producer with 14+ years of experience across studios, live events, and international productions. I craft immersive soundscapes, precise recordings, and compelling sonic identities for digital media and stage, always aiming to elevate audience experiences. Currently focused on game audio implementation, I hold the Wwise 301 Certification and am expanding skills in FMOD and Unity. I bring strong Dante (Level 2) and Waves Soundgrid expertise to complex productions and enjoy collaborating with artists and teams to build interactive sound worlds.

Dimitrios Karagaslis

Hi, I’m Dimitrios Karargaslis, a versatile Audio Engineer, Sound Designer, and Music Producer with 14+ years of experience across studios, live events, and international productions. I craft immersive soundscapes, precise recordings, and compelling sonic identities for digital media and stage, always aiming to elevate audience experiences. Currently focused on game audio implementation, I hold the Wwise 301 Certification and am expanding skills in FMOD and Unity. I bring strong Dante (Level 2) and Waves Soundgrid expertise to complex productions and enjoy collaborating with artists and teams to build interactive sound worlds.

Available to hire

Hi, I’m Dimitrios Karargaslis, a versatile Audio Engineer, Sound Designer, and Music Producer with 14+ years of experience across studios, live events, and international productions. I craft immersive soundscapes, precise recordings, and compelling sonic identities for digital media and stage, always aiming to elevate audience experiences.

Currently focused on game audio implementation, I hold the Wwise 301 Certification and am expanding skills in FMOD and Unity. I bring strong Dante (Level 2) and Waves Soundgrid expertise to complex productions and enjoy collaborating with artists and teams to build interactive sound worlds.

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Experience Level

Expert
Expert
Expert

Language

Greek, Modern
Fluent
English
Advanced
German
Intermediate

Work Experience

Studio Owner & Lead Audio Engineer at Audiolab Music Production
October 1, 2015 - January 1, 2023
Managed end-to-end music production for over 800 tracks, including recording, mixing, mastering, and audio restoration. Specialized in Sound Design, Foley & Field Recording; utilized advanced microphone placement and stereo/surround configurations (XY, ORTF, NOS, DIN, MS, AB, Blumlein pair, Decca tree, 3:1 rule, Ambisonics, Hamasaki square, Fukada tree) to capture high-fidelity material. Created sonic identities using FM & subtractive synthesis and Boom Library; collaborated with a wide range of artists, theatrical plays, and commercial projects; handled studio acoustics, calibration and maintenance.
Live Sound Engineer & Stage Technician at Vienna Event Crew
February 1, 2023 - April 1, 2025
Technical audio support and stage management for major international tours and festivals (e.g., Rammstein, Hans Zimmer, Coldplay, Iron Maiden, The Muse, Red Hot Chili Peppers). Managed live sound reinforcement for audiences up to 15,000. Setup and configuration of large-scale line array systems and digital mixing consoles.
FOH / Monitor Engineer & System Technician at Various Locations
June 1, 2012 - October 1, 2025
Lead engineer for over 2,500 live concerts and festivals, managing front-of-house and monitor mixing. Expertise in FOH and Monitor mixing using Midas, Avid, and Digico consoles. System tuning and optimization using Rational Acoustics Smaart. Deployment and calibration of high-end line arrays (L-Acoustics, Meyer Sound, Nexo GeoT).

Education

Audio Engineering Diploma at SAE Institute of Athens
September 1, 2009 - June 1, 2011
Computer Engineer / Technician at IEK OAED Larissa
September 1, 2004 - May 1, 2006
Music Theory & Performance (Degree in Piano & Harmony) at Municipal Conservatory of Larissa
January 1, 1995 - December 31, 1998
Electric Guitar Degree at Registry of Guitar Tutors (RGT)
September 1, 2005 - September 1, 2005

Qualifications

Electronic Engineer for Audiovisual Systems
September 1, 1999 - June 1, 2002
Wwise 301 Certification
January 11, 2030 - May 7, 2026
Dolby Atmos Music Pro Tools 300 & Essentials
January 11, 2030 - May 7, 2026
Audinate Dante Certification Level 1
January 11, 2030 - May 7, 2026
Audinate Dante Certification Level 2
January 11, 2030 - May 7, 2026
Waves Soundgrid 101
January 11, 2030 - May 7, 2026
Waves Soundgrid 201
January 11, 2030 - May 7, 2026
Waves Soundgrid 301 (Advanced)
January 11, 2030 - May 7, 2026
Electronic Music Production & Ancient Theater Acoustics
January 11, 2030 - May 7, 2026
Udemy: Game Audio Series (101, 201, 301)
January 11, 2030 - May 7, 2026
Udemy: Game Audio Essentials: Music Production & SFX Design
January 11, 2030 - May 7, 2026
Udemy: FMOD for Game Audio
January 11, 2030 - May 7, 2026
Udemy: Ultimate Sound Design: Mastering Sound Design
January 11, 2030 - May 7, 2026
Udemy: X-Fer Serum - Advanced Synthesis Techniques
January 11, 2030 - May 7, 2026
Game Audio with Unity & Wwise
January 11, 2030 - May 7, 2026

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Education