I'm Karen Finkel, a Concept Artist and Technical Game Artist blending visual storytelling with real-time implementation. I design expressive characters and immersive worlds grounded in narrative logic and gameplay flow, and I bring ideas to life inside Unity and Unreal Engine. With a multidisciplinary background in criminology, anatomy, and worldbuilding, I connect emotionally, visually, and mechanically. I collaborate across art and development pipelines to build cohesive environments, systems, and tooling that support both storytelling and gameplay.

Karen Finkel

I'm Karen Finkel, a Concept Artist and Technical Game Artist blending visual storytelling with real-time implementation. I design expressive characters and immersive worlds grounded in narrative logic and gameplay flow, and I bring ideas to life inside Unity and Unreal Engine. With a multidisciplinary background in criminology, anatomy, and worldbuilding, I connect emotionally, visually, and mechanically. I collaborate across art and development pipelines to build cohesive environments, systems, and tooling that support both storytelling and gameplay.

Available to hire

I’m Karen Finkel, a Concept Artist and Technical Game Artist blending visual storytelling with real-time implementation. I design expressive characters and immersive worlds grounded in narrative logic and gameplay flow, and I bring ideas to life inside Unity and Unreal Engine.

With a multidisciplinary background in criminology, anatomy, and worldbuilding, I connect emotionally, visually, and mechanically. I collaborate across art and development pipelines to build cohesive environments, systems, and tooling that support both storytelling and gameplay.

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Language

Hebrew (modern)
Fluent
English
Fluent

Work Experience

Co-Founder & Art Lead at Original Creative Production
December 31, 2019 - December 31, 2019
Co-developed the project concept and screenplay from ideation to pilot stage; provided artistic and narrative consulting to ensure visual and personality continuity across character design and development; led the visual direction for pilot production; oversaw visual continuity and consistency of the production.
Freelance Concept Artist / Collaboration with Various Independent Creative Groups at Various Independent Creative Groups
December 31, 2018 - December 31, 2018
Created concept art, storyboards, and visual development for original media projects; contributed to screenwriting and narrative development across independent teams.
Graphic Designer at Beit Zvi School for the Performing Arts, Theatre Production "Leaves"
December 31, 2014 - December 31, 2014
Photographed 15+ images of cast members and created five realistic family portraits through photo compositing; designed visual settings, integrated individual photos, and applied stylistic effects to achieve a unified vintage look for stage projection.
Vice Commander, ICT Division at IDF, ICT Division
December 31, 2015 - December 31, 2015
Led a team of six in classified operational work; served as head of an operational team in war simulations and during Operation Protective Edge; directed a technical team during extended shifts under pressure; received the Medal of Excellence for outstanding performance.

Education

Certificate at HackerU (ThriveDX Global)
April 1, 2025 - November 18, 2025
B.A in Social Sciences & Humanities with a specialization in Criminology and Law Enforcement at Open University in collaboration with Beit Berl College
January 1, 2019 - January 1, 2023
Concept Design & Development at IAC College
January 1, 2016 - January 1, 2018
Video Game Design & Development at IAC College
January 1, 2015 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet