Hi, I'm Karina Puppin Monteiro, a 3D artist with over 10 years of professional experience in game art. I love crafting immersive and visually engaging environments and characters, and I value reliability, autonomy, and collaboration in a team. In the last five years I've focused on game art, using Blender, Substance Painter, ZBrush, Unity, and Unreal to deliver optimized assets, shaders, and modular environments. I'm always learning new tools and techniques to push the quality and performance of my games.

Karina Puppin Monteiro

Hi, I'm Karina Puppin Monteiro, a 3D artist with over 10 years of professional experience in game art. I love crafting immersive and visually engaging environments and characters, and I value reliability, autonomy, and collaboration in a team. In the last five years I've focused on game art, using Blender, Substance Painter, ZBrush, Unity, and Unreal to deliver optimized assets, shaders, and modular environments. I'm always learning new tools and techniques to push the quality and performance of my games.

Available to hire

Hi, I’m Karina Puppin Monteiro, a 3D artist with over 10 years of professional experience in game art. I love crafting immersive and visually engaging environments and characters, and I value reliability, autonomy, and collaboration in a team. In the last five years I’ve focused on game art, using Blender, Substance Painter, ZBrush, Unity, and Unreal to deliver optimized assets, shaders, and modular environments. I’m always learning new tools and techniques to push the quality and performance of my games.

See more

Language

Portuguese
Fluent
English
Advanced

Work Experience

3D Artist at Marmalade Game Studio
July 1, 2023 - February 1, 2025
Designed optimized 3D models in Blender for Unity; created textures with Substance Painter and integrated semi-detailed stylized surfaces; reduced polygon counts and managed textures for in-game requirements; collaborated with designers and programmers to integrate assets; developed 3D modular kits for environments; used ZBrush for detailed sculpting and Blender for retopology; acted as project lead, setting timelines, sprint planning, delegating tasks, and mentoring junior artists.
3D Artist at Marmala de Game Studio
July 1, 2023 - February 1, 2025
Designed optimized 3D models in Blender for Unity; crafted detailed textures using Substance Painter; reduced polygon counts and managed texture sets to optimize performance; collaborated with designers and developers to integrate assets into Unity projects; developed modular kits for environments; used ZBrush for detailed sculpting and Blender for retopology to ensure delivery within in-game requirements; organized project folders and introduced workflow improvements; acted as project lead, planning timelines, delegating tasks, and mentoring junior artists.
3D Artist at DotSight
November 1, 2020 - November 1, 2023
Designed optimized 3D models in Blender for Unity; maintained consistent art quality across platforms; created hand-painted textures for props and environments; worked closely with developers and programmers to achieve best final results; developed 3D modular kits for environments; produced procedural textures with Substance Designer; responsible for envisioning the project’s concept and delivering the game’s 3D assets.
Graphic Designer at Agência 11:21
May 1, 2018 - May 1, 2020
Responsible for creative advertising campaign creation; worked closely with creative writers to develop concepts; gained experience in photo retouching.
Graphic Designer at Agência Sites
May 1, 2018 - November 1, 2020
Led the creation of multiple advertising campaigns; produced 2D and 3D illustrations for campaigns; applied color theory and creative thinking; gained experience in motion graphics with After Effects; developed strong knowledge of the Adobe Creative Suite; honed time management and collaboration skills.
Graphic Designer at Agência Sid es
May 1, 2016 - May 1, 2018
Led creative advertising campaigns; created 2D and 3D illustrations for campaigns; gained experience in photo retouching; collaborated with copywriters to develop concepts; developed strong knowledge of Adobe Creative Suite.
Graphic Designer at Agência 11:21
May 1, 2016 - May 1, 2018
Responsible for creative advertising campaign design; collaborated closely with creative writers to develop concepts; gained experience in photo retouching and visual storytelling.
Freelance Graphic Designer / 3D Artist
January 1, 2016 - Present
Assisted clients from various countries, including Brazil, Portugal, Switzerland, and England. Created art for a variety of industries. Highly reliable, self-managed, and capable of coordinating projects and coordinating with clients.
Graphic Designer / 3D Artist
January 1, 2016 - Present
Provided design work across graphic and 3D art disciplines; engaged in client communication and project coordination; managed tasks and delivered art assets for a variety of industries; ongoing freelance work since 2016.

Education

Bachelor of Arts - Advertising at Universidade Estácio de Sá
January 1, 2015 - January 1, 2019
Bachelor of Arts - Advertising at Universidade Estácio de Sá
January 1, 2015 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet