I’m a multidisciplinary creator with over 20 years of experience in software development and game technology, specializing in Unreal Engine, gameplay prototyping, 3D integration, and interactive experiences. I build polished, optimized, and engaging environments by combining technical skill with strong creative direction. Alongside my development work, I bring 40 years of musical experience as a guitarist, bassist, drummer, and composer. With my home studio, I produce original soundtracks, sound design, and atmospheric audio tailored for games, trailers, and digital media. Whether you need Unreal development, 3D game editing, or custom music production, I can take your project from concept to a high-quality, immersive result. Available for freelance work and long-term collaborations.

Karl Gimer

I’m a multidisciplinary creator with over 20 years of experience in software development and game technology, specializing in Unreal Engine, gameplay prototyping, 3D integration, and interactive experiences. I build polished, optimized, and engaging environments by combining technical skill with strong creative direction. Alongside my development work, I bring 40 years of musical experience as a guitarist, bassist, drummer, and composer. With my home studio, I produce original soundtracks, sound design, and atmospheric audio tailored for games, trailers, and digital media. Whether you need Unreal development, 3D game editing, or custom music production, I can take your project from concept to a high-quality, immersive result. Available for freelance work and long-term collaborations.

Available to hire

I’m a multidisciplinary creator with over 20 years of experience in software development and game technology, specializing in Unreal Engine, gameplay prototyping, 3D integration, and interactive experiences. I build polished, optimized, and engaging environments by combining technical skill with strong creative direction.

Alongside my development work, I bring 40 years of musical experience as a guitarist, bassist, drummer, and composer. With my home studio, I produce original soundtracks, sound design, and atmospheric audio tailored for games, trailers, and digital media.

Whether you need Unreal development, 3D game editing, or custom music production, I can take your project from concept to a high-quality, immersive result.

Available for freelance work and long-term collaborations.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

French
Fluent
English
Advanced

Work Experience

Responsable R&D
January 1, 2018 - Present
Head of R&D and software development, overseeing multi-environment development, architecture, and team coordination across WinDev, Web, mobile, and cloud projects.
Responsable Service Informatique
January 1, 2012 - December 31, 2018
Managed IT service operations, support, and software deployments; led cross-functional teams and coordinated project delivery.
Développeur
January 1, 2010 - December 31, 2012
Développement d'applications WinDev et web; participation à des projets multi-plateformes et à l'architecture logicielle.
Développeur WinDev (RFID)
January 1, 2008 - December 31, 2010
Development of WinDev applications and RFID-enabled systems (e.g., Auto/Vélo project), focusing on RFID integration and modular architecture.
Développeur
January 1, 2007 - December 31, 2008
Development of business software using WinDev for various clients; involved in multi-environment architecture and RFID-enabled solutions.

Education

Add your educational history here.

Qualifications

BTS Informatique de Gestion
January 1, 2010 - January 1, 2012
BTS Informatique de Gestion
January 1, 2010 - December 31, 2012

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Computers & Electronics, Gaming, Other