KL

Kayle Lewis

Available to hire

I'm a Narrative Designer with four years of experience in game design and development. Through my writing, I strive to evoke excitement and devotion, crafting cohesive perspectives that resonate with players.

About

I’m a Narrative Designer with four years of experience in game design and development. Through my writing, I strive to evoke excitement and devotion, crafting cohesive perspectives that resonate with players. My portfolio is filled with various games that highlight my story, concept, and design skills.

  • Joined October 2025

Industry experience

  • Gaming

Projects · 3

Narrative Design Lead
● Maintained the quality and etiquette of historical aspects within the narrative.
● Infused the overarching story and worldbuilding into the game through dialogue, UI, and game flow.
● Programmed UI aspects and NPC dialogue that impacted the player’s experience immersively.
Website: https://www.twine.net/signin

  • Writer

Narrative Design Lead
● Worked with a small team to develop and pitch a concept for a video game to producers.
● Oversaw the story and the game’s worldbuilding, heavily impacting the game’s pitch and premise.
● Worked with the art team on 2D game prototypes and the production team on the trailer for the game.
Website: https://www.twine.net/signin

Game Director
● Co-lead the game’s creation and clearly conveyed its vision and concept to others.
● Defined project scope, supervised tasks, and led the game development team to a demo game.
● Managed GitHub and integrated all department assets to shape the final version.
Website: https://www.twine.net/signin

  • Writer

Work experience

Narrative Design Intern · Wicked Saints StudiosJun 2025 – Oct 2025 · 5 mos

● Collaborated closely with the narrative team, pitching, writing, and reviewing story scenes. ● With the team, I worked on implementing story scenes and dialogue using their internal system.

UX/UI Design Intern · Pharaoh AnalyticsJun 2024 – Aug 2024 · 3 mos

● Similar to narrative design, I communicated with other departments to design a prototype for a mobile app. ● Created an engaging, user-friendly, and interactive UI prototype for the app using Figma. ● Researched and developed user profiles with a focus on user-friendly interactivity.

Education

B.F.A Interactive Design and Game Development · Savannah College of Art and Design2021 – 2025

Summa Cum Laude, Outstanding Academic Achievement Award

Certifications and awards

Xolo Chosen for SCAD Booth @ GDC2025

My game was chosen to be at GDC

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