I'm a 23-year-old game designer and developer who began designing games as a child, building a passion that has grown into over 10 years of hands-on experience. I enjoy combining creativity with technical problem-solving to build engaging, polished gameplay experiences. I’ve designed and developed games, gameplay systems, and technical prototypes across multiple engines and platforms, working across the full game development lifecycle—from systems architecture and programming to testing, iteration, and implementation.

Brad Harper

I'm a 23-year-old game designer and developer who began designing games as a child, building a passion that has grown into over 10 years of hands-on experience. I enjoy combining creativity with technical problem-solving to build engaging, polished gameplay experiences. I’ve designed and developed games, gameplay systems, and technical prototypes across multiple engines and platforms, working across the full game development lifecycle—from systems architecture and programming to testing, iteration, and implementation.

Available to hire

I’m a 23-year-old game designer and developer who began designing games as a child, building a passion that has grown into over 10 years of hands-on experience. I enjoy combining creativity with technical problem-solving to build engaging, polished gameplay experiences.

I’ve designed and developed games, gameplay systems, and technical prototypes across multiple engines and platforms, working across the full game development lifecycle—from systems architecture and programming to testing, iteration, and implementation.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

English
Fluent

Work Experience

Game Developer at Blu Fantasy Online LLC
October 1, 2022 - Present
Worked on RPG game projects as both a designer and developer, contributing to gameplay systems and technical prototypes across engines and platforms. Focused on implementing and iterating on gameplay features through development, testing, and refinement.
Game Designer (Commissioned Employment) at Commissioned Employment
September 1, 2016 - Present
Completed 10+ years of commissioned work spanning game-related coding, artwork, theory, VFX, and general game design.
Game Designer at Commissioned Employment
September 1, 2016 - Present
Provided 10+ years of commissioned game-related work including coding, artwork, theory, VFX, and general design. Delivered varied design and technical contributions for game projects over an extended period.

Education

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Qualifications

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Industry Experience

Gaming, Computers & Electronics, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
See more

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