With 11 years of working experience in the video game audio industry, I specialize in sound design, directing, voice recording, localization and audio implementation. My primary responsibilities include ensuring a smooth workflow and maintaining audio quality across various projects, from AA to AAA titles. Additionally, I handle the translation of emails, documents, and field work to support international communication. Key Responsibilities: Lead Audio Team: Spearheading the audio team on several high-profile projects, ensuring the creative vision of the publisher is effectively realized. Creative Vision Implementation: Collaborating closely with stakeholders and developers to maintain effective communication and implement the creative vision. Audio Pipeline Management: Designing and maintaining a full audio pipeline, particularly with Wwise, to ensure seamless audio integration. Script Maintenance: Developing and maintaining scripts to enhance project workflow. Team Guidance: Providing guidance to team members on audio implementations and ensuring best practices are followed. Areas of Expertise: Sound Design: Crafting unique sound effects tailored to each project, utilizing Foley and synthesizer performance. Directing: Leading meetings with clients and managing the audio team to set and achieve project goals. Project Management: Ensuring all projects meet deadlines with the highest quality across multiple platforms, while effectively dispatching work. Onboarding: Training colleagues on tools and middleware such as Unreal Engine, Wwise, and more. Voice Recording: Planning and coordinating voice talents or agencies for recording sessions, and verifying script accuracy, including translations. Audio Implementation: Collaborating with programmers to ensure precise audio implementation using middleware like Wwise, in-house tools, and Excel-based script tools. Conducting thorough checks and tests on implemented audio. Highlights: Successfully led audio teams on several AA to AAA projects. Maintained effective communication with stakeholders and developers to implement the publisher's creative vision. Expert in designing and maintaining full audio pipelines, particularly with Wwise. Experienced in managing scripts and guiding team members on audio implementations. Feel free to reach out if you have any questions or if you are interested in collaborating on future projects!

Keanyi

With 11 years of working experience in the video game audio industry, I specialize in sound design, directing, voice recording, localization and audio implementation. My primary responsibilities include ensuring a smooth workflow and maintaining audio quality across various projects, from AA to AAA titles. Additionally, I handle the translation of emails, documents, and field work to support international communication. Key Responsibilities: Lead Audio Team: Spearheading the audio team on several high-profile projects, ensuring the creative vision of the publisher is effectively realized. Creative Vision Implementation: Collaborating closely with stakeholders and developers to maintain effective communication and implement the creative vision. Audio Pipeline Management: Designing and maintaining a full audio pipeline, particularly with Wwise, to ensure seamless audio integration. Script Maintenance: Developing and maintaining scripts to enhance project workflow. Team Guidance: Providing guidance to team members on audio implementations and ensuring best practices are followed. Areas of Expertise: Sound Design: Crafting unique sound effects tailored to each project, utilizing Foley and synthesizer performance. Directing: Leading meetings with clients and managing the audio team to set and achieve project goals. Project Management: Ensuring all projects meet deadlines with the highest quality across multiple platforms, while effectively dispatching work. Onboarding: Training colleagues on tools and middleware such as Unreal Engine, Wwise, and more. Voice Recording: Planning and coordinating voice talents or agencies for recording sessions, and verifying script accuracy, including translations. Audio Implementation: Collaborating with programmers to ensure precise audio implementation using middleware like Wwise, in-house tools, and Excel-based script tools. Conducting thorough checks and tests on implemented audio. Highlights: Successfully led audio teams on several AA to AAA projects. Maintained effective communication with stakeholders and developers to implement the publisher's creative vision. Expert in designing and maintaining full audio pipelines, particularly with Wwise. Experienced in managing scripts and guiding team members on audio implementations. Feel free to reach out if you have any questions or if you are interested in collaborating on future projects!

Available to hire

With 11 years of working experience in the video game audio industry, I specialize in sound design, directing, voice recording, localization and audio implementation. My primary responsibilities include ensuring a smooth workflow and maintaining audio quality across various projects, from AA to AAA titles. Additionally, I handle the translation of emails, documents, and field work to support international communication.

Key Responsibilities:

Lead Audio Team: Spearheading the audio team on several high-profile projects, ensuring the creative vision of the publisher is effectively realized.
Creative Vision Implementation: Collaborating closely with stakeholders and developers to maintain effective communication and implement the creative vision.
Audio Pipeline Management: Designing and maintaining a full audio pipeline, particularly with Wwise, to ensure seamless audio integration.
Script Maintenance: Developing and maintaining scripts to enhance project workflow.
Team Guidance: Providing guidance to team members on audio implementations and ensuring best practices are followed.

Areas of Expertise:

Sound Design: Crafting unique sound effects tailored to each project, utilizing Foley and synthesizer performance.
Directing: Leading meetings with clients and managing the audio team to set and achieve project goals.
Project Management: Ensuring all projects meet deadlines with the highest quality across multiple platforms, while effectively dispatching work.
Onboarding: Training colleagues on tools and middleware such as Unreal Engine, Wwise, and more.
Voice Recording: Planning and coordinating voice talents or agencies for recording sessions, and verifying script accuracy, including translations.
Audio Implementation: Collaborating with programmers to ensure precise audio implementation using middleware like Wwise, in-house tools, and Excel-based script tools. Conducting thorough checks and tests on implemented audio.
Highlights:

Successfully led audio teams on several AA to AAA projects.
Maintained effective communication with stakeholders and developers to implement the publisher’s creative vision.
Expert in designing and maintaining full audio pipelines, particularly with Wwise.
Experienced in managing scripts and guiding team members on audio implementations.

Feel free to reach out if you have any questions or if you are interested in collaborating on future projects!

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Skills

Experience Level

Expert

Language

English
Fluent
Japanese
Fluent
Chinese
Fluent

Work Experience

Sound Designer at Sound ams
August 1, 2014 - December 31, 2024
Sound Design Sound Direction Audio Implementation

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

Skills

Experience Level

Expert

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