I am an experienced engineer with over 10 years of scientific research specializing in Mixed Reality applications within the Architecture, Engineering, and Construction (AEC) industry. With a Ph.D. focused on Mixed Reality applications in the AEC industry from Concordia University, I bring over 20 years of expertise in 3D design, immersive visualization, simulation, and digital content development. I possess advanced skills in XR/MR/VR technologies, software development for mobile platforms, and cloud-native architectures.
Throughout my career, I have led development teams creating AR/VR/MR applications, managed projects involving cloud backend integration, and contributed to academic teaching and research. I am passionate about leveraging cutting-edge technologies such as photogrammetry, 3D Gaussian Splatting, and interactive simulation to advance the field of facilities management and construction. I enjoy mentoring others, taking a collaborative approach to problem-solving, and continuously developing my skills across platforms such as Unity and Unreal Engine.
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