KL

Kelvin Lee

Available to hire

I am a highly skilled Senior Game Developer with 10 years of experience in designing and developing engaging, revenue-driving games.

About

I am a highly skilled Senior Game Developer with 10 years of experience in designing and developing engaging, revenue-driving games. I have proven expertise in optimizing game performance, reducing load times, and boosting user retention. I am passionate about creating immersive gameplay and enhancing user experience through innovative mechanics and technology.

Throughout my career, I have collaborated with major gaming companies and worked on multiplayer features, AI systems, and high-quality game assets. I enjoy mentoring junior developers and continually improving code quality and productivity within my teams.

I am a highly skilled Senior Game Developer with 10 years of experience in designing and developing engaging, revenue-driving games. I have proven expertise in optimizing game performance, reducing load times, and boosting user retention. I am passionate about creating immersive gameplay and enhancing user experience through innovative mechanics and technology.

Throughout my career, I have collaborated with major gaming companies and worked on multiplayer features, AI systems, and high-quality game assets. I enjoy mentoring junior developers and continually improving code quality and productivity within my teams.
With a decade of experience in game development, I am passionate about creating engaging and high-performance games. My expertise in optimizing performance, developing gameplay mechanics, and collaborating with cross-functional teams aligns perfectly with this role. I thrive in dynamic environments and am excited to contribute my skills to innovative projects.
This is my personal project that will be released on Steam soon.
Website not available. Sign in: https://www.twine.net/signup
It was developed independently from the prototype to the current beta test.

  • Joined August 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Computers & Electronics

Projects · 1

Work experience· 4 roles

Senior Game Programmer · Room 8 StudioDec 2024 – Aug 2025 · 9 mos

Optimized game performance by reducing load times and improving FPS stability. Developed gameplay mechanics, AI behavior, and physics-based interactions. Worked on multiplayer features enhancing online stability and connectivity. Integrated 3D assets, level designs, and environmental elements. Collaborated with teams from Ubisoft, Activision, and Remedy Entertainment. Fixed critical bugs to enhance game stability and user experience.

Middle Game Developer · Wargaming.netApr 2022 – Aug 2025 · 3 yrs 5 mos

Optimized game assets, systems, and code to improve performance and reduce latency for smooth gameplay. Designed core game mechanics, AI systems, and combat features contributing to overall gameplay design. Troubleshot and resolved technical issues improving game stability and reliability. Developed for multiple platforms ensuring consistent high-quality player experiences.

Game Programmer · IGG IncMar 2018 – Aug 2025 · 7 yrs 6 mos

Collaborated with artists, designers, developers, and QA to implement new features and identify and fix bugs. Worked with senior developers on large-scale feature design and implementation. Conducted research to acquire new knowledge for task performance. Utilized knowledge of console and PC game programming differences to develop high-quality game systems and software.

Game Developer · 6WavesJan 2016 – Aug 2025 · 9 yrs 8 mos

Education

Bachelor of Science · Hong Kong University of Science and Technology2010 – 2014

Certifications and awards

Bachelor of Science2010 – 2014

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