I’m a game designer from Nigeria, specializing in board games, card games, and tabletop games. I help clients turn rough concepts, unfinished prototypes, and existing games into structured, engaging, and playable experiences.
My core skills include game mechanics, card abilities, game balancing, player flow, progression systems, tabletop systems, prototyping, and gameplay refinement. What differentiates me is my ability to look at a game as a complete system—not just individual mechanics—and identify what needs to be rewired, simplified, balanced, or developed to create a stronger player experience.
I have experience working on strategy games, card games, tabletop games, and concept development, collaborating with clients to develop their ideas from early concepts through mechanical design and playtesting-ready frameworks.
Employment & Project Experience
Freelance Game Designer — Fiverr
Current
Specializing in board game, card game, and tabletop game design, including mechanics development, balancing, game systems, card effects, progression, and gameplay refinement.
Game Designer — League of Maritime Adventurers
Nautical Tabletop/Card Game
Developed and refined core gameplay mechanics, card interactions, player flow, progression, and overall game structure based on the client’s original concept.
Game Designer — Good vs Evil
Strategy Board/Card Game
Worked on core mechanics, character and card systems, modifiers, active/reserve systems, movement and range considerations, engagement pacing, and mechanical refinement.
Game Designer — Reef Riot
Strategic Card Game
Developed and refined the game’s mechanical framework, card effects, player interaction, scoring, turn structure, and overall gameplay balance.