Good vs Evil Warhammer

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Good vs Evil is a strategic tabletop card-and-board game concept built around opposing forces, character abilities, tactical positioning, and player-driven combat decisions.

I worked on the game’s core mechanics and system structure, refining character cards, modifiers, movement and range considerations, reserve/active unit systems, and overall engagement pacing.

The project focused on turning a broad concept into a more structured and playable game system while keeping the experience strategically engaging and aligned with a targeted playtime.

My contribution: Game Design, Tabletop Game Mechanics, Card Game Design, Gameplay Systems, Balancing & Mechanical Refinement.

#GameDesign #TabletopGame #BoardGame #CardGame #GameMechanics #GameDevelopment