Hi, I'm Kenny Regan, a composer and sound designer based in Portland, Oregon. I run Kenny Regan Music LLC, delivering music for video games, television, and digital media for clients like Nickelodeon, Hulu, Adult Swim, and BBC. I specialize in crafting immersive audio—from orchestration and transcription to voiceover and mixing—and love collaborating with developers and creators to bring stories to life. In addition to composing, I design games and teach piano and composition. I studied at USC Thornton School of Music, earning a Master of Music in Screen Scoring and a Bachelor of Music in Composition, and I mentor private composition and jazz students while continuing to gig as a performer.

Kenny Regan

Hi, I'm Kenny Regan, a composer and sound designer based in Portland, Oregon. I run Kenny Regan Music LLC, delivering music for video games, television, and digital media for clients like Nickelodeon, Hulu, Adult Swim, and BBC. I specialize in crafting immersive audio—from orchestration and transcription to voiceover and mixing—and love collaborating with developers and creators to bring stories to life. In addition to composing, I design games and teach piano and composition. I studied at USC Thornton School of Music, earning a Master of Music in Screen Scoring and a Bachelor of Music in Composition, and I mentor private composition and jazz students while continuing to gig as a performer.

Available to hire

Hi, I’m Kenny Regan, a composer and sound designer based in Portland, Oregon. I run Kenny Regan Music LLC, delivering music for video games, television, and digital media for clients like Nickelodeon, Hulu, Adult Swim, and BBC. I specialize in crafting immersive audio—from orchestration and transcription to voiceover and mixing—and love collaborating with developers and creators to bring stories to life.

In addition to composing, I design games and teach piano and composition. I studied at USC Thornton School of Music, earning a Master of Music in Screen Scoring and a Bachelor of Music in Composition, and I mentor private composition and jazz students while continuing to gig as a performer.

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Language

English
Fluent

Work Experience

Freelance Composer at Kenny Regan Music LLC
September 1, 2018 - Present
Scored music for video games, television, and digital media for clients such as Nickelodeon, Hulu, Adult Swim, and BBC; delivered orchestration, transcription, voiceover, and mixing; mentored private composition and jazz students; actively performed as a gigging musician.
Music and Sound Designer at Superduper3
April 1, 2025 - September 10, 2025
Produced original music and sound for video games, short-form animation, and branded content; managed multiple daily releases on tight timelines; streamlined audio workflows across in-house teams and an external game studio; provided voice acting and audio editing to support full-spectrum production needs.
Composer and Sound Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Sole composer and sound designer for Saleblazers, crafting the game's soundtrack and audio identity from early development to Steam release; implemented audio in Unity with custom scripts for dynamic, immersive sound; voiced the main player character and several side characters; coordinated remote recording sessions with subcontracted musicians, from soloists to full jazz ensemble.
Game Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Designed quests, encounters, and scripted events; wrote and implemented interactive dialogue trees with objective triggers, camera work, and sound cues; created and integrated custom 3D assets; built environments using landscape sculpting with both custom and pre-made assets.
Piano and Composition Teacher at Institute of Arts, Music and Science
July 1, 2024 - September 10, 2025
Taught private lessons in traditional and contemporary piano, composition, jazz theory, improvisation, and music history; crafted individualized curricula and composed custom exercises tailored to each student's goals; guided students in composing and performing original works for seasonal recitals; promoted collaboration by organizing multi-instrument ensembles across studios.
Freelance Composer at Kenny Regan Music LLC
September 1, 2018 - Present
Scored music for video games, television, and digital media for clients such as Nickelodeon, Hulu, Adult Swim, and BBC. Delivered orchestration, transcription, voiceover, and mixing; mentored private composition and jazz students and actively performed as a gigging musician.
Music and Sound Designer at Superduper3
April 1, 2025 - September 10, 2025
Produced original music and sound for video games, short-form animation, and branded content. Processed multiple daily releases on tight timelines, consistently delivering polished, custom audio. Streamlined audio workflows across in-house teams and an external game studio to ensure consistency and quality. Provided voice acting, video editing, and audio editing to support full-spectrum production needs.
Composer and Sound Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Sole composer and sound designer for Saleblazers, crafting the game's soundtrack and audio identity from development to Steam release. Implemented audio directly in Unity, designing custom scripts for dynamic, immersive sound. Voiced the main player character and several side characters. Coordinated remote recording sessions with subcontracted musicians, from soloists to full jazz ensemble.
Game Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Designed quests, encounters, and scripted events for Saleblazers. Wrote and implemented interactive dialogue trees with objective triggers, camera work, and sound cues. Created and integrated custom 3D assets (modeling, texturing, inventory setup). Built environments using landscape sculpting with both custom and pre-made assets.
Piano and Composition Teacher at Institute of Arts, Music and Science
July 1, 2024 - September 10, 2025
Taught private lessons in traditional and contemporary piano, composition, jazz theory, improvisation, and music history. Crafted individualized curricula, composed custom exercises, guided students in composing and performing original works for seasonal recitals. Promoted collaboration by organizing multi-instrument ensembles across studios.
Freelance Composer at Kenny Regan Music LLC
September 1, 2018 - Present
Scored music for video games, television, and digital media for clients such as Nickelodeon, Hulu, Adult Swim, and BBC. Delivered orchestration, transcription, voiceover, and mixing. Mentored private composition and jazz students and actively performed as a gigging musician.
Music and Sound Designer at Superduper3
April 1, 2025 - September 10, 2025
Produced original music and sound for video games, short-form animation, and branded content. Processed multiple daily releases on tight timelines, consistently producing polished, custom audio. Streamlined audio workflows across in-house teams and an external game studio to ensure consistency and quality. Provided voice acting, video editing, and audio editing to support full-spectrum production needs.
Composer and Sound Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Sole composer and sound designer for Saleblazers, crafting the game's well-regarded soundtrack and audio identity from early development to Steam release. Implemented audio directly in Unity, designing custom scripts for dynamic, immersive sound. Voiced the main player character and several side characters. Coordinated remote recording sessions with subcontracted musicians, from soloists to full jazz ensemble.
Game Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Designed quests, encounters, and scripted events for Saleblazers. Wrote and implemented interactive dialogue trees with objective triggers, camera work, and sound cues. Created and integrated custom 3D assets (modeling, texturing, inventory setup). Built environments using landscape sculpting with both custom and pre-made assets.
Piano and Composition Teacher at Institute of Arts, Music and Science
July 1, 2024 - September 10, 2025
Taught private lessons in traditional and contemporary piano, composition, jazz theory, improvisation, and music history. Crafted individualized curricula and composed custom exercises tailored to each student's goals and learning needs. Guided students in composing and performing original works for seasonal recitals. Promoted collaboration by organizing multi-instrumental ensembles across studios.
Freelance Composer at Kenny Regan Music LLC
September 1, 2018 - Present
Scored music for video games, television, and digital media for clients including Nickelodeon, Hulu, Adult Swim, and BBC. Delivered orchestration, transcription, voiceover, and mixing services. Mentored private composition and jazz students and actively performed as a gigging musician.
Music and Sound Designer at Superduper3
April 1, 2025 - September 10, 2025
Produced original music and sound for video games, short-form animation, and branded content. Managed multiple daily releases under tight timelines; streamlined audio workflows across in-house teams and external partners to ensure consistency and quality. Provided voice acting, video editing, and audio editing to support full-spectrum production.
Composer and Sound Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Sole composer and sound designer for Saleblazers; crafted soundtrack and audio identity from early development to Steam release. Implemented audio in Unity with custom scripts; voiced the main player character and several side characters; coordinated remote recording sessions with subcontracted musicians.
Game Designer at Air Strafe Interactive
July 1, 2024 - September 10, 2025
Designed quests, encounters, and scripted events; wrote interactive dialogue trees with objective triggers, camera work, and sound cues; created and integrated custom 3D assets; built environments.
Piano and Composition Teacher at Institute of Arts, Music and Science
July 1, 2024 - September 10, 2025
Taught private piano and composition lessons, including jazz theory, improvisation, and music history; crafted individualized curricula; organized multi-instrument ensembles for seasonal recitals.
Co-Composer at Nickelodeon
January 1, 2025 - September 10, 2025
Co-Composer for Blaze; collaborated on musical cues and episodes to support on-screen storytelling.
Co-Composer at Hulu
January 1, 2022 - September 10, 2025
Co-composed music for Crossing Swords; contributed thematic cues and hybrid score elements.
Co-Composer at Adult Swim
January 1, 2022 - September 10, 2025
Co-composed music for Robot Chicken; delivered quick-turn pieces and collaborative cues.
Production Music Composer at BBC
January 1, 2022 - September 10, 2025
Produced production music for BBC library; contributed instrumental cues and mood-setting tracks.
Music and Sound Designer at Superduper3
May 1, 2024 - April 1, 2025
Produced original music and sound for video games, short-form animation, and branded content. Processed multiple daily releases on tight timelines, consistently delivering polished, custom audio. Streamlined audio workflows across in-house teams and an external game studio to ensure consistency and quality. Provided voice acting, video editing, and audio editing to support full-spectrum production needs.
Composer and Sound Designer at Air strafe Interactive
October 1, 2020 - July 1, 2024
Sole composer and sound designer for Saleblazers, crafting the game's well-regarded soundtrack and audio identity from early development to Steam release. Implemented audio directly in Unity, designing custom scripts for dynamic, immersive sound. Voiced the main player character and several side characters. Coordinated remote recording sessions with subcontracted musicians, from soloists to full jazz ensemble.
Game Designer at Air strafe Interactive
July 1, 2022 - July 1, 2024
Designed quests, encounters, and scripted events for Saleblazers. Wrote and implemented interactive dialogue trees with objective triggers, camera work, and sound cues. Created and integrated custom 3D assets (modeling, texturing, inventory setup). Built environments using landscape sculpting with both custom and pre-made assets.
Piano and Composition Teacher at Institute of Arts, Music and Science
November 1, 2018 - July 1, 2024
Taught private lessons in traditional and contemporary piano, composition, jazz theory, improvisation, and music history. Crafted individualized curricula and composed custom exercises tailored to each student's goals and learning needs. Guided students in composing and performing original works for seasonal recitals. Promoted collaboration by organizing multi-instrumental ensembles across studios.

Education

Bachelor of Music at University of Southern California
August 1, 2014 - June 1, 2018
Master of Music at University of Southern California
August 1, 2018 - June 1, 2020
Master of Music at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2019
Bachelor of Music at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2018
Master of Music at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2019
Bachelor of Music at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2018
Master of Music, Screen Scoring at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2019
Bachelor of Music, Composition at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2018
Master of Music, Screen Scoring at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2019
Bachelor of Music, Composition at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2018
Master of Music at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2019
Bachelor of Music at University of Southern California, Thornton School of Music
January 11, 2030 - May 1, 2018

Qualifications

European Cinematography Awards: Best Original Score
January 1, 2020 - January 1, 2020
Amsterdam Short Film Festival: Best Composer
January 1, 2022 - January 1, 2022

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services, Other
    uniE608 Saleblazers Cinematic Animation
    A fun cinematic showcasing the chaotic vibes of Saleblazers, an open world survival shopkeeping game released on Steam Early Access. composer sounddesigner