Khaydarali Kimsanboev
Hi, I’m Khaydarali Kimsanboev, a 3D character animator from Tashkent, Uzbekistan.
About
Hi, I’m Khaydarali Kimsanboev, a 3D character animator from Tashkent, Uzbekistan. I focus on expressive, gameplay-driven animation—especially character animation, rigging, combat, locomotion, traversal, and interactive game abilities—working across both first- and third-person setups.
I’ve built a strong pipeline in Maya and production tools, optimizing rigs and integrating animation systems into Unreal Engine and Unity. I also do retargeting, motion-capture cleanup, facial animation (including MetaHuman workflows), and rigging/scripting automation with Python and MEL—always iterating with teams, feedback, and performance in mind.
- 6 years' experience
- Joined October 2026
Skills· 12
Languages
- EnglishAdvanced
- UzbekFluent
Industry experience
- Gaming
- Media & Entertainment
- Education
- Software & Internet
- Professional Services
Work experience
Worked on interactive and game animation projects, contributing character animation, locomotion, and animation integration. Delivered gameplay-responsive motion (combat, traversal, environmental interactions) and iterated efficiently based on team feedback.
Education· 6
Certifications and awards· 9
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