Senior 3D Animator & Animation Lead | Cinematics • Games • Film Senior 3D character animator with 16+ years of experience across AAA games and feature films. Worked with studios including Industrial Light & Magic, DNEG, and Tencent, delivering high-quality cinematic and in-game animation. Strong in character performance, shot polish, and production-ready workflows. Reliable, collaborative, and detail-focused. Tools: Maya, Unreal Engine, Unity

Chong Kian Shyang

Senior 3D Animator & Animation Lead | Cinematics • Games • Film Senior 3D character animator with 16+ years of experience across AAA games and feature films. Worked with studios including Industrial Light & Magic, DNEG, and Tencent, delivering high-quality cinematic and in-game animation. Strong in character performance, shot polish, and production-ready workflows. Reliable, collaborative, and detail-focused. Tools: Maya, Unreal Engine, Unity

Available to hire

Senior 3D Animator & Animation Lead | Cinematics • Games • Film

Senior 3D character animator with 16+ years of experience across AAA games and feature films. Worked with studios including Industrial Light & Magic, DNEG, and Tencent, delivering high-quality cinematic and in-game animation.

Strong in character performance, shot polish, and production-ready workflows. Reliable, collaborative, and detail-focused.

Tools: Maya, Unreal Engine, Unity

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Language

English
Fluent
Chinese
Fluent

Work Experience

Cinematic Animation Supervisor at Happy Elements / Elementa Silver Palace
September 1, 2025 - January 1, 2026
Led and scaled the Chengdu Cinematic Animation team (40 animators), defining long-term cinematic vision and animation standards. Directed all cinematic animation for Silver Palace, collaborating closely with Technical Animation, Rigging, and Engineering. Oversaw motion capture shoots, cinematic pipelines, budgets, schedules, and milestone delivery. Mentored leads and senior animators to maintain consistent quality and performance
Lead Animator at Tencent TiMi Studio Group
March 1, 2022 - September 1, 2025
Led key character introduction and selection cinematics, defining camera language, posing, and visual clarity across tiers. Delivered sequences end-to-end from previs to final, including animation, AI-assisted dialogue workflows, and Unreal Engine implementation. Partnered with Production, Art, Gameplay, and Engineering to validate rigs, automate animation systems, and ensure smooth in-game integration.
Animation Sequence Lead at Industrial Light & Magic (ILM)
July 1, 2021 - February 1, 2022
Animation Sequence Lead. Led animation sequences across departments, coordinating with multiple teams to ensure narrative and technical alignment for major VFX titles; contributed to shot pipelines and quality reviews.
Senior Animator at Industrial Light & Magic (ILM)
November 1, 2015 - Present
Delivered animation for major VFX titles; collaborated with cross-discipline teams to shape character performance and motion for feature films.
Senior Animator at DNEG
March 1, 2015 - October 1, 2015
Delivered animation for major VFX titles; contributed to shot pipelines and quality.
Animation Lecturer at 3dsense Media School
September 1, 2014 - November 1, 2014
Taught animation fundamentals and Maya workflows.
Animator at Lucasfilm Animation
September 1, 2009 - March 1, 2010
Delivered animated shots for Star Wars: The Clone Wars.

Education

Diploma in Business Information Technology at Ngee Ann Polytechnic
January 11, 2030 - February 10, 2026
Diploma in Character Animation at Egg Story Digital Arts
January 11, 2030 - February 10, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet