Hi there! I'm Rahul, a passionate Sr. Game Developer specializing in Unreal Engine and Unity. I thrive on creating immersive game experiences, particularly in VR environments. I have a strong background in AI-driven development pipelines and enjoy optimizing workflows to enhance production efficiency. My journey in the gaming industry has been both enriching and exciting, and I'm always eager to push the boundaries of what's possible in game design.

Rahul Pandey

Hi there! I'm Rahul, a passionate Sr. Game Developer specializing in Unreal Engine and Unity. I thrive on creating immersive game experiences, particularly in VR environments. I have a strong background in AI-driven development pipelines and enjoy optimizing workflows to enhance production efficiency. My journey in the gaming industry has been both enriching and exciting, and I'm always eager to push the boundaries of what's possible in game design.

Available to hire

Hi there! I’m Rahul, a passionate Sr. Game Developer specializing in Unreal Engine and Unity. I thrive on creating immersive game experiences, particularly in VR environments. I have a strong background in AI-driven development pipelines and enjoy optimizing workflows to enhance production efficiency. My journey in the gaming industry has been both enriching and exciting, and I’m always eager to push the boundaries of what’s possible in game design.

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Skills

Experience Level

Expert
Expert

Work Experience

Game Lead at Sketchwave Studios
October 1, 2024 - May 1, 2025
Led game development operations across 8+ projects, introducing AI-driven concept pipelines that accelerated pre-production by ~40%—enabling faster art direction and prototyping. Trained 12 interns to production-ready level within 5 months.
Unity and Unreal Developer at Gamitronics
November 1, 2022 - September 1, 2024
Developed core multiplayer systems for DartsVR 2, which improved gameplay consistency by ~25% and reduced iteration time with custom tools, supporting a 10+ member team.
Game Developer at Better Media and Tech
August 1, 2022 - October 1, 2022
Led development of the Sky-verse metaverse platform and directed the BridgestoneVR experience project as the primary developer.
Gameplay Programmer at Gamitronics
August 1, 2021 - August 1, 2022
Developed a metaverse using advanced technologies based on Unreal Engine called PartyNite, hosting a live event with Daler Mehndi.

Education

B.Tech (Computer Science & Game Development) at Backstage Pass Institute of Gaming and Technology
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

Skills

Experience Level

Expert
Expert

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