I am a passionate 3D Subject Matter Expert and Generalist with extensive experience managing AR/VR and 3D production pipelines for immersive applications. Specializing in asset creation, animation quality, and Unreal Engine integrations, I deliver high-quality VR content optimized for real-time performance. I lead teams in creating dynamic character animations and VR-ready assets, streamline production pipelines, and direct global marketing animations to enhance client engagement.
Over the years, I have developed AAA-quality animations for VR games, directed immersive cultural heritage projects using photogrammetry and Unreal Engine, and produced realistic product and medical visualizations. I enjoy collaborating with designers to build interactive, engaging content and continuously improving asset libraries to accelerate project delivery. My work spans across multiple digital platforms, always focusing on historical accuracy, storytelling, and technical excellence.
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