I am a passionate 3D Subject Matter Expert and Generalist with extensive experience managing AR/VR and 3D production pipelines for immersive applications. Specializing in asset creation, animation quality, and Unreal Engine integrations, I deliver high-quality VR content optimized for real-time performance. I lead teams in creating dynamic character animations and VR-ready assets, streamline production pipelines, and direct global marketing animations to enhance client engagement. Over the years, I have developed AAA-quality animations for VR games, directed immersive cultural heritage projects using photogrammetry and Unreal Engine, and produced realistic product and medical visualizations. I enjoy collaborating with designers to build interactive, engaging content and continuously improving asset libraries to accelerate project delivery. My work spans across multiple digital platforms, always focusing on historical accuracy, storytelling, and technical excellence.

Kiran Mudhili

I am a passionate 3D Subject Matter Expert and Generalist with extensive experience managing AR/VR and 3D production pipelines for immersive applications. Specializing in asset creation, animation quality, and Unreal Engine integrations, I deliver high-quality VR content optimized for real-time performance. I lead teams in creating dynamic character animations and VR-ready assets, streamline production pipelines, and direct global marketing animations to enhance client engagement. Over the years, I have developed AAA-quality animations for VR games, directed immersive cultural heritage projects using photogrammetry and Unreal Engine, and produced realistic product and medical visualizations. I enjoy collaborating with designers to build interactive, engaging content and continuously improving asset libraries to accelerate project delivery. My work spans across multiple digital platforms, always focusing on historical accuracy, storytelling, and technical excellence.

Available to hire

I am a passionate 3D Subject Matter Expert and Generalist with extensive experience managing AR/VR and 3D production pipelines for immersive applications. Specializing in asset creation, animation quality, and Unreal Engine integrations, I deliver high-quality VR content optimized for real-time performance. I lead teams in creating dynamic character animations and VR-ready assets, streamline production pipelines, and direct global marketing animations to enhance client engagement.

Over the years, I have developed AAA-quality animations for VR games, directed immersive cultural heritage projects using photogrammetry and Unreal Engine, and produced realistic product and medical visualizations. I enjoy collaborating with designers to build interactive, engaging content and continuously improving asset libraries to accelerate project delivery. My work spans across multiple digital platforms, always focusing on historical accuracy, storytelling, and technical excellence.

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Language

English
Fluent
Telugu
Advanced
Hindi
Intermediate

Work Experience

3D Subject Matter Expert - Generalist (L5) at Trikonantara Innovation Technology Pvt Ltd
January 1, 2024 - Present
Leading AR/VR and 3D production pipelines for immersive applications. Managing asset creation, animation quality, and Unreal Engine integrations. Delivering high-quality VR content optimized for real-time performance. Creating dynamic character animations and VR-ready assets. Optimizing models and scenes for real-time rendering. Directed 3D animation and visualization for global marketing campaigns. Produced realistic product and medical visualizations enhancing client engagement. Standardized asset libraries for faster project delivery.
3D Subject Matter Expert - Generalist (L5) at Omnicom Media Group - Annalect India, Hyderabad
January 1, 2024 - September 5, 2025
Delivery of real-time character animations for IBCricket VR (Oculus). Oversaw complete 3D production pipeline from modeling to integration. Created 3D visualizations and animations for multiple digital platforms fostering immersive user experience.
Senior 3D Generalist at Musclestadt Sporternahrung GmbH, Germany
December 31, 2022 - September 5, 2025
Developed AAA-quality animations for VR games Eden and Wasteland. Ensured smooth integration of animations with gameplay mechanics. Designed immersive VR fitness training apps using motion capture data. Collaborated with designers to create interactive and engaging fitness content.
3D Generalist at Cemtrex Labs USA, FITTRL Pune, Proyugal Bangalore, Hyderabad Mummy Center Hyderabad
December 31, 2017 - September 5, 2025
Directed immersive projects recreating ancient Indian temples in real-time 3D using photogrammetry, Blender, and Unreal Engine for historical accuracy and interactive storytelling. Produced medical animations including human organ simulations and diabetes awareness content. Created photorealistic product visualizations for international brands.

Education

Bsc Multimedia at Himalayan University
June 1, 2016 - June 30, 2018
Bachelor of Science at Himalayan University
January 11, 2030 - September 5, 2025
Animation Specialization at Sky Animations Academy
January 11, 2030 - September 5, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Healthcare, Software & Internet, Education