Available to hire
Hi, I’m Klaudyna, a software developer focused on game AI and gameplay systems. I design and implement AI characters, behavior trees, GAS-based abilities, and networked gameplay in Unreal Engine 4/5. I enjoy turning creative ideas into robust, playable systems and collaborating with artists and designers to ship engaging experiences.
I love debugging, optimization, and building scalable AI subsystems. I’m motivated by challenging problems, continuous learning, and delivering polished features that feel responsive and fun for players.
Experience Level
Language
Polish
Fluent
English
Advanced
Work Experience
QA Tester / Gameplay Designer at Reikon Games
October 1, 2016 - February 1, 2017QA tester and 3-4 months of gameplay design (prototyping riddles using UE4 blueprints).
Education
Bachelor's degree at Military University of Technology (WUT), Warsaw
January 1, 2014 - January 1, 2019Information Technology at Military University of Technology in Warsaw
January 1, 2014 - January 1, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Other
Experience Level
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