AS

Andrea Salvatore Caponetto

Available to hire

I’m Andrea Salvatore Caponetto, a 3D animator with strong proficiency in Autodesk Maya and a solid workflow across real-time and production animation.

About

I’m Andrea Salvatore Caponetto, a 3D animator with strong proficiency in Autodesk Maya and a solid workflow across real-time and production animation. I enjoy creating dynamic, believable, and expressive animations by combining strong animation principles—timing, spacing, anticipation, squash & stretch, follow-through, overlapping action, arcs, staging, and secondary action—with a problem-solving mindset to overcome technical and artistic challenges throughout the pipeline.

I also bring an excellent collaboration approach, working effectively with artists and professionals from different disciplines inside a production environment. Beyond 3D animation, I support projects with tools like Unreal Engine, DaVinci Resolve for color and post-production, and video editing skills, and I’ve been involved in developing animation work in collaboration with IED—European Institute of Design, as part of the EVENDITE CG animation project.

  • 2 years' experience
  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Education
  • Professional Services

Work experience

Multi-Service Operator · La PiadineriaAug 2024 – Aug 2026 · 2 yrs 1 mo

Education

Second-level diploma (CG Animation) · IED – European Institute of Design2022 – 2026
Diploma (Graphic and Communication I.T.E.T.) · I.T.E.T. De Nicola-San Giovanni in Punta2020 – 2022

Certifications and awards

EVENDITE – CG Animation Project Development (with IED)2013

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