Andrea Salvatore Caponetto
I’m Andrea Salvatore Caponetto, a 3D animator with strong proficiency in Autodesk Maya and a solid workflow across real-time and production animation.
About
I’m Andrea Salvatore Caponetto, a 3D animator with strong proficiency in Autodesk Maya and a solid workflow across real-time and production animation. I enjoy creating dynamic, believable, and expressive animations by combining strong animation principles—timing, spacing, anticipation, squash & stretch, follow-through, overlapping action, arcs, staging, and secondary action—with a problem-solving mindset to overcome technical and artistic challenges throughout the pipeline.
I also bring an excellent collaboration approach, working effectively with artists and professionals from different disciplines inside a production environment. Beyond 3D animation, I support projects with tools like Unreal Engine, DaVinci Resolve for color and post-production, and video editing skills, and I’ve been involved in developing animation work in collaboration with IED—European Institute of Design, as part of the EVENDITE CG animation project.
- 2 years' experience
- Joined October 2026
Languages
- ItalianFluent
- EnglishAdvanced
Industry experience
- Media & Entertainment
- Education
- Professional Services
Work experience
Education
Certifications and awards
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